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CrowdControl/Assets/Source/Scripts/PlayerTimeFinishBar.cs

11 lines
222 B
C#

3 months ago
using D2D.UI;
using static D2D.Utilities.CommonGameplayFacade;
public class PlayerTimeFinishBar : FillBarBase
{
protected override float Calculate()
{
return _gameProgress.GetValueForTimeFinish();
}
}