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using Cysharp.Threading.Tasks.Internal;
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using System;
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using System.Threading;
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namespace Cysharp.Threading.Tasks.Linq
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{
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public static partial class UniTaskAsyncEnumerable
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{
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public static IUniTaskAsyncEnumerable<T> Create<T>(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
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{
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Error.ThrowArgumentNullException(create, nameof(create));
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return new Create<T>(create);
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}
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}
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public interface IAsyncWriter<T>
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{
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UniTask YieldAsync(T value);
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}
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internal sealed class Create<T> : IUniTaskAsyncEnumerable<T>
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{
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readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
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public Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
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{
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this.create = create;
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}
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public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
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{
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return new _Create(create, cancellationToken);
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}
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sealed class _Create : MoveNextSource, IUniTaskAsyncEnumerator<T>
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{
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readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
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readonly CancellationToken cancellationToken;
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int state = -1;
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AsyncWriter writer;
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public _Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create, CancellationToken cancellationToken)
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{
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this.create = create;
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this.cancellationToken = cancellationToken;
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TaskTracker.TrackActiveTask(this, 3);
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}
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public T Current { get; private set; }
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public UniTask DisposeAsync()
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{
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TaskTracker.RemoveTracking(this);
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return default;
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}
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public UniTask<bool> MoveNextAsync()
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{
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if (state == -2) return default;
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completionSource.Reset();
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MoveNext();
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return new UniTask<bool>(this, completionSource.Version);
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}
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void MoveNext()
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{
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try
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{
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switch (state)
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{
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case -1: // init
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{
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writer = new AsyncWriter(this);
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RunWriterTask(create(writer, cancellationToken)).Forget();
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if (Volatile.Read(ref state) == -2)
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{
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return; // complete synchronously
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}
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state = 0; // wait YieldAsync, it set TrySetResult(true)
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return;
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}
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case 0:
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writer.SignalWriter();
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return;
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default:
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goto DONE;
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}
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}
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catch (Exception ex)
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{
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state = -2;
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completionSource.TrySetException(ex);
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return;
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}
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DONE:
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state = -2;
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completionSource.TrySetResult(false);
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return;
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}
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async UniTaskVoid RunWriterTask(UniTask task)
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{
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try
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{
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await task;
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goto DONE;
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}
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catch (Exception ex)
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{
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Volatile.Write(ref state, -2);
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completionSource.TrySetException(ex);
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return;
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}
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DONE:
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Volatile.Write(ref state, -2);
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completionSource.TrySetResult(false);
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}
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public void SetResult(T value)
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{
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Current = value;
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completionSource.TrySetResult(true);
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}
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}
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sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>
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{
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readonly _Create enumerator;
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UniTaskCompletionSourceCore<AsyncUnit> core;
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public AsyncWriter(_Create enumerator)
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{
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this.enumerator = enumerator;
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}
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public void GetResult(short token)
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{
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core.GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public UniTask YieldAsync(T value)
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{
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core.Reset();
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enumerator.SetResult(value);
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return new UniTask(this, core.Version);
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}
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public void SignalWriter()
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{
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core.TrySetResult(AsyncUnit.Default);
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}
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}
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}
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}
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