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CrowdControl/Assets/Plugins/UniTask/Runtime/Linq/Concat.cs

164 lines
5.3 KiB
C#

2 months ago
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> Concat<TSource>(this IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
return new Concat<TSource>(first, second);
}
}
internal sealed class Concat<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> first;
readonly IUniTaskAsyncEnumerable<TSource> second;
public Concat(IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second)
{
this.first = first;
this.second = second;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _Concat(first, second, cancellationToken);
}
sealed class _Concat : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
enum IteratingState
{
IteratingFirst,
IteratingSecond,
Complete
}
readonly IUniTaskAsyncEnumerable<TSource> first;
readonly IUniTaskAsyncEnumerable<TSource> second;
CancellationToken cancellationToken;
IteratingState iteratingState;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
public _Concat(IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second, CancellationToken cancellationToken)
{
this.first = first;
this.second = second;
this.cancellationToken = cancellationToken;
this.iteratingState = IteratingState.IteratingFirst;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
cancellationToken.ThrowIfCancellationRequested();
if (iteratingState == IteratingState.Complete) return CompletedTasks.False;
completionSource.Reset();
StartIterate();
return new UniTask<bool>(this, completionSource.Version);
}
void StartIterate()
{
if (enumerator == null)
{
if (iteratingState == IteratingState.IteratingFirst)
{
enumerator = first.GetAsyncEnumerator(cancellationToken);
}
else if (iteratingState == IteratingState.IteratingSecond)
{
enumerator = second.GetAsyncEnumerator(cancellationToken);
}
}
try
{
awaiter = enumerator.MoveNextAsync().GetAwaiter();
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
return;
}
if (awaiter.IsCompleted)
{
MoveNextCoreDelegate(this);
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
static void MoveNextCore(object state)
{
var self = (_Concat)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
}
else
{
if (self.iteratingState == IteratingState.IteratingFirst)
{
self.RunSecondAfterDisposeAsync().Forget();
return;
}
self.iteratingState = IteratingState.Complete;
self.completionSource.TrySetResult(false);
}
}
}
async UniTaskVoid RunSecondAfterDisposeAsync()
{
try
{
await enumerator.DisposeAsync();
enumerator = null;
awaiter = default;
iteratingState = IteratingState.IteratingSecond;
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
StartIterate();
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}