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namespace SRDebugger.Services
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{
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using System.Collections.Generic;
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public class BugReport
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{
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public List<ConsoleEntry> ConsoleLog;
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public string Email;
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public byte[] ScreenshotData;
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public Dictionary<string, Dictionary<string, object>> SystemInformation;
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public string UserDescription;
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}
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public delegate void BugReportCompleteCallback(bool didSucceed, string errorMessage);
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public delegate void BugReportProgressCallback(float progress);
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public interface IBugReportService
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{
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/// <summary>
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/// Submit a bug report to the SRDebugger API.
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/// completeHandler can be invoked any time after the method is called
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/// (even before the method has returned in case of internet reachability failure).
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/// </summary>
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/// <param name="report">Bug report to send</param>
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/// <param name="completeHandler">Delegate to call once bug report is submitted successfully</param>
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/// <param name="progressCallback">Optionally provide a callback for when progress % is known</param>
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void SendBugReport(BugReport report, BugReportCompleteCallback completeHandler,
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BugReportProgressCallback progressCallback = null);
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}
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}
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