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552 lines
21 KiB
C#
552 lines
21 KiB
C#
2 months ago
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#if UNITY_EDITOR
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// Unity C# reference source
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// https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/UnityEventDrawer.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using UnityEngine;
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using UnityEditor;
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using UnityEngine.Events;
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using UnityEditorInternal;
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using Object = UnityEngine.Object;
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[CustomPropertyDrawer(typeof(UnityEventBase), true)]
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public class UnityEventCompactDrawer : PropertyDrawer
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{
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protected class State
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{
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internal ReorderableList m_ReorderableList;
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public SerializedProperty property;
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public int lastSelectedIndex;
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}
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static MethodInfo BuildPopupList = typeof(UnityEventDrawer).GetMethod("BuildPopupList", BindingFlags.Static | BindingFlags.NonPublic);
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static MethodInfo GetEventParams = typeof(UnityEventDrawer).GetMethod("GetEventParams", BindingFlags.Static | BindingFlags.NonPublic);
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static MethodInfo GetDummyEvent = typeof(UnityEventDrawer).GetMethod("GetDummyEvent", BindingFlags.Static | BindingFlags.NonPublic);
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static GUIStyle foldoutHeader;
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static float VerticalSpacing => EditorGUIUtility.standardVerticalSpacing;
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static float Spacing => 3;
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static readonly GUIContent DropdownIcon = EditorGUIUtility.IconContent("icon dropdown");
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static readonly GUIContent MixedValueContent = EditorGUIUtility.TrTextContent("—", "Mixed Values");
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static readonly GUIContent TempContent = new GUIContent();
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private const string kNoFunctionString = "No Function";
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//Persistent Listener Paths
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internal const string kInstancePath = "m_Target";
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internal const string kCallStatePath = "m_CallState";
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internal const string kArgumentsPath = "m_Arguments";
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internal const string kModePath = "m_Mode";
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internal const string kMethodNamePath = "m_MethodName";
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//ArgumentCache paths
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internal const string kFloatArgument = "m_FloatArgument";
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internal const string kIntArgument = "m_IntArgument";
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internal const string kObjectArgument = "m_ObjectArgument";
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internal const string kStringArgument = "m_StringArgument";
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internal const string kBoolArgument = "m_BoolArgument";
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internal const string kObjectArgumentAssemblyTypeName = "m_ObjectArgumentAssemblyTypeName";
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string m_Text;
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UnityEventBase m_DummyEvent;
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SerializedProperty m_Prop;
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SerializedProperty m_ListenersArray;
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const int kExtraSpacing = 2;
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//State:
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ReorderableList m_ReorderableList;
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int m_LastSelectedIndex;
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State currentState;
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Dictionary<string, State> m_States = new Dictionary<string, State>();
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private State GetState(SerializedProperty prop)
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{
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State state;
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string key = prop.propertyPath;
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m_States.TryGetValue(key, out state);
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// ensure the cached SerializedProperty is synchronized (case 974069)
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if (state == null || state.m_ReorderableList.serializedProperty.serializedObject != prop.serializedObject)
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{
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if (state == null)
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state = new State();
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SerializedProperty listenersArray = prop.FindPropertyRelative("m_PersistentCalls.m_Calls");
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state.m_ReorderableList =
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new ReorderableList(prop.serializedObject, listenersArray, true, true, true, true)
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{
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drawHeaderCallback = null,
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drawFooterCallback = _ => {},
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drawElementCallback = DrawEvent,
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elementHeightCallback = OnGetElementHeight,
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drawElementBackgroundCallback = DrawElementBackground,
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onSelectCallback = OnSelectEvent,
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onReorderCallback = OnReorderEvent,
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onAddCallback = OnAddEvent,
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onRemoveCallback = OnRemoveEvent,
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headerHeight = 0,
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footerHeight = 0,
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};
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m_States[key] = state;
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}
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return state;
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}
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void DrawElementBackground(Rect rect, int index, bool active, bool focused)
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{
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var isPro = EditorGUIUtility.isProSkin;
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var color = GUI.color;
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// Dark-blue color in Light theme looks super ugly with reorderable lists :(
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focused = isPro ? focused : false;
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ReorderableList.defaultBehaviours.DrawElementBackground(rect, index, active, focused, true);
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GUI.color = color;
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}
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private State RestoreState(SerializedProperty property)
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{
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State state = GetState(property);
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m_ListenersArray = state.m_ReorderableList.serializedProperty;
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m_ReorderableList = state.m_ReorderableList;
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m_LastSelectedIndex = state.lastSelectedIndex;
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m_ReorderableList.index = m_LastSelectedIndex;
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return state;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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m_Prop = property;
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m_Text = label.text;
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currentState = RestoreState(property);
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currentState.property = property;
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OnGUI(position);
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currentState.lastSelectedIndex = m_LastSelectedIndex;
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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RestoreState(property);
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float height = 0f;
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if (m_ReorderableList != null)
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{
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if (!m_ReorderableList.serializedProperty.isExpanded)
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return EditorGUIUtility.singleLineHeight + VerticalSpacing + VerticalSpacing;
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height = m_ReorderableList.GetHeight();
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height += EditorGUIUtility.singleLineHeight;
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}
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return height + VerticalSpacing;
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}
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public void OnGUI(Rect rect)
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{
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if (m_ListenersArray == null || !m_ListenersArray.isArray)
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return;
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m_DummyEvent = GetDummyEvent.Invoke(null, new [] { m_Prop }) as UnityEventBase;
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if (m_DummyEvent == null)
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return;
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if (m_ReorderableList != null)
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{
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if (ReorderableList.defaultBehaviours == null)
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m_ReorderableList.DoList(Rect.zero);
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var oldIndent = EditorGUI.indentLevel;
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EditorGUI.indentLevel = 0;
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rect.xMin += 8 * oldIndent;
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var headerRect = new Rect(rect.x, rect.y, rect.width, 18);
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var listRect = new Rect(rect) { yMin = headerRect.yMax };
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ReorderableList.defaultBehaviours.DrawHeaderBackground(headerRect);
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var isExpanded = DrawListHeader(headerRect, m_ReorderableList);
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if (isExpanded)
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{
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ReorderableList.defaultBehaviours.draggingHandle.fixedWidth = 6;
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m_ReorderableList.DoList(listRect);
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ReorderableList.defaultBehaviours.draggingHandle.fixedWidth = 0;
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}
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EditorGUI.indentLevel = oldIndent;
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}
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}
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protected virtual bool DrawListHeader(Rect rect, ReorderableList list)
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{
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const int sizeWidth = 24;
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const int buttonsWidth = 54;
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var property = list.serializedProperty;
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rect.xMin += 16;
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rect.yMin += 1;
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rect.height = EditorGUIUtility.singleLineHeight;
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var foldoutRect = new Rect(rect);
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foldoutRect.width -= buttonsWidth + sizeWidth;
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foldoutRect.height -= 1;
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if (foldoutHeader == null)
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foldoutHeader = new GUIStyle(EditorStyles.foldoutHeader) {
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richText = true, fontStyle = FontStyle.Normal, clipping = TextClipping.Clip,
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fixedHeight = 0, padding = new RectOffset(14, 5, 2, 2),
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};
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// Header
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{
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var eventParams = (string)GetEventParams.Invoke(null, new[] { m_DummyEvent });
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var hex = EditorGUIUtility.isProSkin ? "ffffff" : "000000";
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var text = (string.IsNullOrEmpty(m_Text) ? "Event" : m_Text) + $"<color=#{hex}70>{eventParams}</color>";
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property.isExpanded = EditorGUI.BeginFoldoutHeaderGroup(foldoutRect, property.isExpanded, text, foldoutHeader);
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EditorGUI.EndFoldoutHeaderGroup();
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}
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var sizeRect = new Rect(rect) { x = foldoutRect.xMax, width = sizeWidth };
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sizeRect.yMin += 1;
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sizeRect.height -= 1;
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// Size field
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{
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EditorGUI.BeginChangeCheck();
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var numberField = EditorStyles.numberField;
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numberField.contentOffset = new Vector2(0, -1);
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var arraySize = EditorGUI.IntField(sizeRect, property.arraySize);
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numberField.contentOffset = Vector2.zero;
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if (EditorGUI.EndChangeCheck())
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property.arraySize = arraySize;
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}
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var footerRect = new Rect(rect) { x = sizeRect.xMax + 12, width = buttonsWidth };
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footerRect.yMin += 1;
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// Footer buttons
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{
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var footerBg = ReorderableList.defaultBehaviours.footerBackground;
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footerBg.fixedHeight = 0.01f;
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ReorderableList.defaultBehaviours.DrawFooter(footerRect, list);
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footerBg.fixedHeight = 0;
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}
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return property.isExpanded;
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}
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static PersistentListenerMode GetMode(SerializedProperty mode)
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{
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return (PersistentListenerMode) mode.enumValueIndex;
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}
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float OnGetElementHeight(int index)
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{
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if (m_ReorderableList == null)
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return 0;
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var element = m_ListenersArray.GetArrayElementAtIndex(index);
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var mode = element.FindPropertyRelative(kModePath);
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var modeEnum = GetMode(mode);
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var spacing = VerticalSpacing + kExtraSpacing;
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if (modeEnum == PersistentListenerMode.Object || (modeEnum != PersistentListenerMode.Void && modeEnum != PersistentListenerMode.EventDefined))
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return EditorGUIUtility.singleLineHeight * 2 + VerticalSpacing + spacing;
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return EditorGUIUtility.singleLineHeight + spacing;
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}
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protected virtual void DrawEvent(Rect rect, int index, bool isActive, bool isFocused)
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{
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var pListener = m_ListenersArray.GetArrayElementAtIndex(index);
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var contentRect = rect;
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contentRect.xMin -= 6;
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contentRect.xMax += 2;
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contentRect.y += 1;
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Rect[] subRects = GetRowRects(contentRect);
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Rect enabledRect = subRects[0];
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Rect goRect = subRects[1];
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Rect functionRect = subRects[2];
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Rect argRect = subRects[3];
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// find the current event target...
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var callState = pListener.FindPropertyRelative(kCallStatePath);
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var mode = pListener.FindPropertyRelative(kModePath);
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var arguments = pListener.FindPropertyRelative(kArgumentsPath);
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var listenerTarget = pListener.FindPropertyRelative(kInstancePath);
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var methodName = pListener.FindPropertyRelative(kMethodNamePath);
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Color c = GUI.backgroundColor;
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GUI.backgroundColor = Color.white;
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var callStateEnum = (UnityEventCallState)callState.enumValueIndex;
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var isEditorAndRuntime = callStateEnum == UnityEventCallState.EditorAndRuntime;
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var isRuntime = callStateEnum == UnityEventCallState.RuntimeOnly;
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var toggleRect = enabledRect;
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toggleRect.width = 16;
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if (isEditorAndRuntime || (isRuntime && Application.isPlaying))
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{
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var markRect = new Rect(rect) { width = 2 };
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markRect.x -= 20;
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EditorGUI.DrawRect(markRect, new Color(1, 0.7f, 0.4f, 1));
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}
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var evt = Event.current;
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var color = GUI.color;
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var mousePos = evt.mousePosition;
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{
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var isHover = toggleRect.Contains(mousePos);
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if (isHover)
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{
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// Ooh, these beautiful 2-pixels of rounded edges..
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GUI.DrawTexture(toggleRect, Texture2D.whiteTexture, ScaleMode.ScaleToFit, true, 1, new Color(1, 1, 1, 0.15f), Vector4.zero, 2);
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}
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}
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GUI.color = new Color(1, 1, 1, 0.75f);
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GUI.Box(toggleRect, DropdownIcon, EditorStyles.centeredGreyMiniLabel);
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GUI.color = color;
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GUI.color = new Color(0, 0, 0, 0);
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EditorGUI.PropertyField(toggleRect, callState, GUIContent.none);
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GUI.color = color;
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var isOff = callStateEnum == UnityEventCallState.Off;
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EditorGUI.BeginDisabledGroup(isOff);
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EditorGUI.BeginChangeCheck();
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{
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GUI.Box(goRect, GUIContent.none);
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EditorGUI.PropertyField(goRect, listenerTarget, GUIContent.none);
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if (EditorGUI.EndChangeCheck())
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methodName.stringValue = null;
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}
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SerializedProperty argument;
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var modeEnum = GetMode(mode);
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//only allow argument if we have a valid target / method
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if (listenerTarget.objectReferenceValue == null || string.IsNullOrEmpty(methodName.stringValue))
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modeEnum = PersistentListenerMode.Void;
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switch (modeEnum)
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{
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case PersistentListenerMode.Float:
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argument = arguments.FindPropertyRelative(kFloatArgument);
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break;
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case PersistentListenerMode.Int:
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argument = arguments.FindPropertyRelative(kIntArgument);
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break;
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case PersistentListenerMode.Object:
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argument = arguments.FindPropertyRelative(kObjectArgument);
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break;
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case PersistentListenerMode.String:
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argument = arguments.FindPropertyRelative(kStringArgument);
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break;
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case PersistentListenerMode.Bool:
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argument = arguments.FindPropertyRelative(kBoolArgument);
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break;
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default:
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argument = arguments.FindPropertyRelative(kIntArgument);
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break;
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}
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var desiredArgTypeName = arguments.FindPropertyRelative(kObjectArgumentAssemblyTypeName).stringValue;
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var desiredType = typeof(Object);
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if (!string.IsNullOrEmpty(desiredArgTypeName))
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desiredType = Type.GetType(desiredArgTypeName, false) ?? typeof(Object);
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argRect.xMin = goRect.xMax + Spacing;
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if (modeEnum == PersistentListenerMode.Object)
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{
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EditorGUI.BeginChangeCheck();
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var result = EditorGUI.ObjectField(argRect, GUIContent.none, argument.objectReferenceValue, desiredType, true);
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if (EditorGUI.EndChangeCheck())
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argument.objectReferenceValue = result;
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}
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else if (modeEnum != PersistentListenerMode.Void && modeEnum != PersistentListenerMode.EventDefined)
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{
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EditorGUI.PropertyField(argRect, argument, GUIContent.none);
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}
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using (new EditorGUI.DisabledScope(listenerTarget.objectReferenceValue == null))
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{
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EditorGUI.BeginProperty(functionRect, GUIContent.none, methodName);
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{
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GUIContent buttonContent;
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if (EditorGUI.showMixedValue)
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{
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buttonContent = MixedValueContent;
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}
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else
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{
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var buttonLabel = new StringBuilder();
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if (listenerTarget.objectReferenceValue == null || string.IsNullOrEmpty(methodName.stringValue))
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{
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buttonLabel.Append(kNoFunctionString);
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}
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else if (!UnityEventDrawer.IsPersistantListenerValid(m_DummyEvent, methodName.stringValue, listenerTarget.objectReferenceValue, GetMode(mode), desiredType))
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{
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var instanceString = "UnknownComponent";
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var instance = listenerTarget.objectReferenceValue;
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if (instance != null)
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instanceString = instance.GetType().Name;
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buttonLabel.Append(string.Format("<Missing {0}.{1}>", instanceString, methodName.stringValue));
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}
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else
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{
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buttonLabel.Append(listenerTarget.objectReferenceValue.GetType().Name);
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if (!string.IsNullOrEmpty(methodName.stringValue))
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{
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buttonLabel.Append(".");
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if (methodName.stringValue.StartsWith("set_"))
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buttonLabel.Append(methodName.stringValue.Substring(4));
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else
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|
buttonLabel.Append(methodName.stringValue);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TempContent.text = buttonLabel.ToString();
|
||
|
buttonContent = TempContent;
|
||
|
}
|
||
|
|
||
|
if (GUI.Button(functionRect, buttonContent, EditorStyles.popup))
|
||
|
{
|
||
|
var popup = BuildPopupList.Invoke(null, new object[] { listenerTarget.objectReferenceValue, m_DummyEvent, pListener }) as GenericMenu;
|
||
|
popup.DropDown(functionRect);
|
||
|
}
|
||
|
}
|
||
|
EditorGUI.EndProperty();
|
||
|
}
|
||
|
|
||
|
EditorGUI.EndDisabledGroup();
|
||
|
GUI.backgroundColor = c;
|
||
|
}
|
||
|
|
||
|
Rect[] GetRowRects(Rect rect)
|
||
|
{
|
||
|
Rect[] rects = new Rect[4];
|
||
|
|
||
|
rect.height = EditorGUIUtility.singleLineHeight;
|
||
|
rect.y += 2;
|
||
|
|
||
|
Rect enabledRect = rect;
|
||
|
enabledRect.width = 16 + Spacing - 1;
|
||
|
|
||
|
Rect goRect = rect;
|
||
|
goRect.xMin = enabledRect.xMax;
|
||
|
goRect.width = rect.width;
|
||
|
// Shrink object field when inspector is small
|
||
|
goRect.width *= Mathf.Lerp(0, 0.4f, (rect.width - 125) / (350 - 100));
|
||
|
goRect.width = Mathf.Max(goRect.width, 35);
|
||
|
|
||
|
Rect functionRect = rect;
|
||
|
functionRect.xMin = goRect.xMax + Spacing;
|
||
|
|
||
|
Rect argRect = rect;
|
||
|
argRect.y += EditorGUIUtility.singleLineHeight + VerticalSpacing;
|
||
|
|
||
|
rects[0] = enabledRect;
|
||
|
rects[1] = goRect;
|
||
|
rects[2] = functionRect;
|
||
|
rects[3] = argRect;
|
||
|
return rects;
|
||
|
}
|
||
|
|
||
|
protected virtual void OnRemoveEvent(ReorderableList list)
|
||
|
{
|
||
|
ReorderableList.defaultBehaviours.DoRemoveButton(list);
|
||
|
m_LastSelectedIndex = list.index;
|
||
|
}
|
||
|
|
||
|
protected virtual void OnAddEvent(ReorderableList list)
|
||
|
{
|
||
|
if (m_ListenersArray.hasMultipleDifferentValues)
|
||
|
{
|
||
|
//When increasing a multi-selection array using Serialized Property
|
||
|
//Data can be overwritten if there is mixed values.
|
||
|
//The Serialization system applies the Serialized data of one object, to all other objects in the selection.
|
||
|
//We handle this case here, by creating a SerializedObject for each object.
|
||
|
//Case 639025.
|
||
|
foreach (var targetObject in m_ListenersArray.serializedObject.targetObjects)
|
||
|
{
|
||
|
using (var temSerialziedObject = new SerializedObject(targetObject))
|
||
|
{
|
||
|
var listenerArrayProperty = temSerialziedObject.FindProperty(m_ListenersArray.propertyPath);
|
||
|
listenerArrayProperty.arraySize += 1;
|
||
|
temSerialziedObject.ApplyModifiedProperties();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
m_ListenersArray.serializedObject.SetIsDifferentCacheDirty();
|
||
|
m_ListenersArray.serializedObject.Update();
|
||
|
list.index = list.serializedProperty.arraySize - 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ReorderableList.defaultBehaviours.DoAddButton(list);
|
||
|
}
|
||
|
|
||
|
m_LastSelectedIndex = list.index;
|
||
|
var pListener = m_ListenersArray.GetArrayElementAtIndex(list.index);
|
||
|
|
||
|
var callState = pListener.FindPropertyRelative(kCallStatePath);
|
||
|
var listenerTarget = pListener.FindPropertyRelative(kInstancePath);
|
||
|
var methodName = pListener.FindPropertyRelative(kMethodNamePath);
|
||
|
var mode = pListener.FindPropertyRelative(kModePath);
|
||
|
var arguments = pListener.FindPropertyRelative(kArgumentsPath);
|
||
|
|
||
|
callState.enumValueIndex = (int) UnityEventCallState.RuntimeOnly;
|
||
|
listenerTarget.objectReferenceValue = null;
|
||
|
methodName.stringValue = null;
|
||
|
mode.enumValueIndex = (int) PersistentListenerMode.Void;
|
||
|
arguments.FindPropertyRelative(kFloatArgument).floatValue = 0;
|
||
|
arguments.FindPropertyRelative(kIntArgument).intValue = 0;
|
||
|
arguments.FindPropertyRelative(kObjectArgument).objectReferenceValue = null;
|
||
|
arguments.FindPropertyRelative(kStringArgument).stringValue = null;
|
||
|
arguments.FindPropertyRelative(kObjectArgumentAssemblyTypeName).stringValue = null;
|
||
|
}
|
||
|
|
||
|
protected virtual void OnSelectEvent(ReorderableList list)
|
||
|
{
|
||
|
m_LastSelectedIndex = list.index;
|
||
|
}
|
||
|
|
||
|
protected virtual void OnReorderEvent(ReorderableList list)
|
||
|
{
|
||
|
m_LastSelectedIndex = list.index;
|
||
|
}
|
||
|
}
|
||
|
#endif
|