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25 lines
565 B
C#
25 lines
565 B
C#
3 months ago
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using UnityEngine;
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namespace D2D
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{
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public static class DGizmos
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{
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public static void Sphere(this Vector3 p, float r, Color c)
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{
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Gizmos.color = c;
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Gizmos.DrawSphere(p, r);
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}
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public static void SphereWire(this Vector3 p, float r, Color c)
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{
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Gizmos.color = c;
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Gizmos.DrawSphere(p, r);
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}
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public static void Box(this Vector3 p, Vector3 r, Color c)
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{
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Gizmos.color = c;
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Gizmos.DrawCube(p, r);
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}
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}
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}
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