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CrowdControl/Assets/3rd/D2D_Scripts/Tools/PrefabPlacer.cs

19 lines
384 B
C#

2 months ago
using UnityEngine;
using System;
using System.Collections;
using System.Linq;
using D2D;
using D2D.Gameplay;
namespace D2D
{
public class PrefabPlacer : MonoBehaviour
{
[SerializeField] private GameObject[] _prefabs;
[SerializeField] private Vector3 _offset;
public GameObject[] Prefabs => _prefabs;
public Vector3 Offset => _offset;
}
}