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274 lines
10 KiB
C#
274 lines
10 KiB
C#
2 weeks ago
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#if UNITY_2017_2_OR_NEWER
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using PlayFab.SharedModels;
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using System;
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using System.Collections;
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using System.IO;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace PlayFab.Internal
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{
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public class PlayFabUnityHttp : ITransportPlugin
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{
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private bool _isInitialized = false;
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private readonly int _pendingWwwMessages = 0;
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public bool IsInitialized { get { return _isInitialized; } }
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public void Initialize() { _isInitialized = true; }
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public void Update() { }
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public void OnDestroy() { }
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public void SimpleGetCall(string fullUrl, Action<byte[]> successCallback, Action<string> errorCallback)
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{
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PlayFabHttp.instance.StartCoroutine(SimpleCallCoroutine("get", fullUrl, null, successCallback, errorCallback));
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}
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public void SimplePutCall(string fullUrl, byte[] payload, Action<byte[]> successCallback, Action<string> errorCallback)
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{
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PlayFabHttp.instance.StartCoroutine(SimpleCallCoroutine("put", fullUrl, payload, successCallback, errorCallback));
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}
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public void SimplePostCall(string fullUrl, byte[] payload, Action<byte[]> successCallback, Action<string> errorCallback)
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{
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PlayFabHttp.instance.StartCoroutine(SimpleCallCoroutine("post", fullUrl, payload, successCallback, errorCallback));
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}
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private static IEnumerator SimpleCallCoroutine(string method, string fullUrl, byte[] payload, Action<byte[]> successCallback, Action<string> errorCallback)
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{
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if (payload == null)
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{
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using (UnityWebRequest www = UnityWebRequest.Get(fullUrl))
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{
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if (PlayFabSettings.staticSettings.CompressResponses)
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{
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www.SetRequestHeader("Accept-Encoding", "gzip");
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if (PlayFabSettings.staticSettings.DecompressWithDownloadHandler)
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{
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www.downloadHandler = new GzipDownloadHandler();
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}
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}
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#if UNITY_2017_2_OR_NEWER
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yield return www.SendWebRequest();
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#else
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yield return www.Send();
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#endif
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if (!string.IsNullOrEmpty(www.error))
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errorCallback(www.error);
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else
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successCallback(www.downloadHandler.data);
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};
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}
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else
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{
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UnityWebRequest request;
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if (method == "put")
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{
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request = UnityWebRequest.Put(fullUrl, payload);
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}
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else
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{
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request = new UnityWebRequest(fullUrl, "POST");
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request.uploadHandler = (UploadHandler)new UploadHandlerRaw(payload);
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request.SetRequestHeader("Content-Type", "application/json");
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if (PlayFabSettings.staticSettings.CompressResponses)
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{
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request.SetRequestHeader("Accept-Encoding", "gzip");
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request.downloadHandler = PlayFabSettings.staticSettings.DecompressWithDownloadHandler ? new GzipDownloadHandler()
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: new DownloadHandlerBuffer();
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}
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else
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{
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request.downloadHandler = new DownloadHandlerBuffer();
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}
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}
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#if UNITY_2017_2_OR_NEWER
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#if !UNITY_2019_1_OR_NEWER
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request.chunkedTransfer = false; // can be removed after Unity's PUT will be more stable
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#endif
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yield return request.SendWebRequest();
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#else
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yield return request.Send();
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#endif
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#if UNITY_2020_1_OR_NEWER
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if (request.result == UnityWebRequest.Result.ConnectionError || request.result == UnityWebRequest.Result.ProtocolError)
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#else
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if (request.isNetworkError || request.isHttpError)
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#endif
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{
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errorCallback(request.error);
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}
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else
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{
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successCallback(request.downloadHandler.data);
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}
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request.Dispose();
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}
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}
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public void MakeApiCall(object reqContainerObj)
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{
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CallRequestContainer reqContainer = (CallRequestContainer)reqContainerObj;
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reqContainer.RequestHeaders["Content-Type"] = "application/json";
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// Start the www corouting to Post, and get a response or error which is then passed to the callbacks.
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PlayFabHttp.instance.StartCoroutine(Post(reqContainer));
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}
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private IEnumerator Post(CallRequestContainer reqContainer)
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{
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#if PLAYFAB_REQUEST_TIMING
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var stopwatch = System.Diagnostics.Stopwatch.StartNew();
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var startTime = DateTime.UtcNow;
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#endif
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using var www = new UnityWebRequest(reqContainer.FullUrl)
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{
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uploadHandler = new UploadHandlerRaw(reqContainer.Payload),
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method = "POST"
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};
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if (reqContainer.settings.CompressResponses)
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{
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www.SetRequestHeader("Accept-Encoding", "gzip");
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www.downloadHandler = reqContainer.settings.DecompressWithDownloadHandler ? new GzipDownloadHandler()
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: new DownloadHandlerBuffer();
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}
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else
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{
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www.downloadHandler = new DownloadHandlerBuffer();
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}
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foreach (var headerPair in reqContainer.RequestHeaders)
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{
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if (!string.IsNullOrEmpty(headerPair.Key) && !string.IsNullOrEmpty(headerPair.Value))
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www.SetRequestHeader(headerPair.Key, headerPair.Value);
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else
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Debug.LogWarning("Null header: " + headerPair.Key + " = " + headerPair.Value);
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}
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#if UNITY_2017_2_OR_NEWER
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yield return www.SendWebRequest();
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#else
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yield return www.Send();
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#endif
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#if PLAYFAB_REQUEST_TIMING
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stopwatch.Stop();
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var timing = new PlayFabHttp.RequestTiming {
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StartTimeUtc = startTime,
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ApiEndpoint = reqContainer.ApiEndpoint,
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WorkerRequestMs = (int)stopwatch.ElapsedMilliseconds,
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MainThreadRequestMs = (int)stopwatch.ElapsedMilliseconds
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};
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PlayFabHttp.SendRequestTiming(timing);
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#endif
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if (!string.IsNullOrEmpty(www.error))
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{
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OnError(www.error, reqContainer);
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}
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else
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{
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try
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{
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byte[] responseBytes = www.downloadHandler.data;
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string responseText = System.Text.Encoding.UTF8.GetString(responseBytes, 0, responseBytes.Length);
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OnResponse(responseText, reqContainer);
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}
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catch (Exception e)
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{
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OnError("Unhandled error in PlayFabUnityHttp: " + e, reqContainer);
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}
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}
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www.Dispose();
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}
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public int GetPendingMessages()
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{
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return _pendingWwwMessages;
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}
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public void OnResponse(string response, CallRequestContainer reqContainer)
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{
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try
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{
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#if PLAYFAB_REQUEST_TIMING
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var startTime = DateTime.UtcNow;
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#endif
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var serializer = PluginManager.GetPlugin<ISerializerPlugin>(PluginContract.PlayFab_Serializer);
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var httpResult = serializer.DeserializeObject<HttpResponseObject>(response);
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if (httpResult.code == 200)
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{
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// We have a good response from the server
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reqContainer.JsonResponse = serializer.SerializeObject(httpResult.data);
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reqContainer.DeserializeResultJson();
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reqContainer.ApiResult.Request = reqContainer.ApiRequest;
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reqContainer.ApiResult.CustomData = reqContainer.CustomData;
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PlayFabHttp.instance.OnPlayFabApiResult(reqContainer);
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#if !DISABLE_PLAYFABCLIENT_API
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PlayFabDeviceUtil.OnPlayFabLogin(reqContainer.ApiResult, reqContainer.settings, reqContainer.instanceApi);
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#endif
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try
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{
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PlayFabHttp.SendEvent(reqContainer.ApiEndpoint, reqContainer.ApiRequest, reqContainer.ApiResult, ApiProcessingEventType.Post);
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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}
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try
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{
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reqContainer.InvokeSuccessCallback();
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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}
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}
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else
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{
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if (reqContainer.ErrorCallback != null)
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{
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reqContainer.Error = PlayFabHttp.GeneratePlayFabError(reqContainer.ApiEndpoint, response, reqContainer.CustomData);
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PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
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reqContainer.ErrorCallback(reqContainer.Error);
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}
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}
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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}
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}
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public void OnError(string error, CallRequestContainer reqContainer)
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{
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reqContainer.JsonResponse = error;
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if (reqContainer.ErrorCallback != null)
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{
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reqContainer.Error = PlayFabHttp.GeneratePlayFabError(reqContainer.ApiEndpoint, reqContainer.JsonResponse, reqContainer.CustomData);
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PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
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reqContainer.ErrorCallback(reqContainer.Error);
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}
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}
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}
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}
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#endif
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