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11 lines
222 B
C#
11 lines
222 B
C#
3 months ago
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using D2D.UI;
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using static D2D.Utilities.CommonGameplayFacade;
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public class PlayerTimeFinishBar : FillBarBase
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{
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protected override float Calculate()
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{
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return _gameProgress.GetValueForTimeFinish();
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}
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}
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