You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
145 lines
3.5 KiB
Plaintext
145 lines
3.5 KiB
Plaintext
2 months ago
|
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!114 &11400000
|
||
|
MonoBehaviour:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_PrefabParentObject: {fileID: 0}
|
||
|
m_PrefabInternal: {fileID: 0}
|
||
|
m_GameObject: {fileID: 0}
|
||
|
m_Enabled: 1
|
||
|
m_EditorHideFlags: 0
|
||
|
m_Script: {fileID: 11500000, guid: 5b71ad40e238046238f9b0c6f33c3791, type: 3}
|
||
|
m_Name: SM_Bld_Ruin_Bridge_02_Convex
|
||
|
m_EditorClassIdentifier:
|
||
|
ConvexMeshes:
|
||
|
- {fileID: 43607471192648450}
|
||
|
HashOfSourceMeshes: 84eeb2c5db6f22983996974600000000
|
||
|
--- !u!43 &43607471192648450
|
||
|
Mesh:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_PrefabParentObject: {fileID: 0}
|
||
|
m_PrefabInternal: {fileID: 0}
|
||
|
m_Name: Generated convex submesh 1
|
||
|
serializedVersion: 8
|
||
|
m_SubMeshes:
|
||
|
- serializedVersion: 2
|
||
|
firstByte: 0
|
||
|
indexCount: 66
|
||
|
topology: 0
|
||
|
firstVertex: 0
|
||
|
vertexCount: 13
|
||
|
localAABB:
|
||
|
m_Center: {x: 0.0000010728836, y: 0.07596502, z: 2.4999397}
|
||
|
m_Extent: {x: 2.366763, y: 0.84592795, z: 2.497619}
|
||
|
m_Shapes:
|
||
|
vertices: []
|
||
|
shapes: []
|
||
|
channels: []
|
||
|
fullWeights: []
|
||
|
m_BindPose: []
|
||
|
m_BoneNameHashes:
|
||
|
m_RootBoneNameHash: 0
|
||
|
m_MeshCompression: 0
|
||
|
m_IsReadable: 1
|
||
|
m_KeepVertices: 1
|
||
|
m_KeepIndices: 1
|
||
|
m_IndexBuffer: 000009000c00020001000300030001000400010002000500050002000600000005000600000003000700030004000700050000000700050007000800040001000800070004000800020003000900000006000900010005000a00050008000a00080001000a00060002000b00020009000b00090006000b00030000000c00090003000c00
|
||
|
m_Skin: []
|
||
|
m_VertexData:
|
||
|
m_CurrentChannels: 1
|
||
|
m_VertexCount: 13
|
||
|
m_Channels:
|
||
|
- stream: 0
|
||
|
offset: 0
|
||
|
format: 0
|
||
|
dimension: 3
|
||
|
- stream: 0
|
||
|
offset: 0
|
||
|
format: 0
|
||
|
dimension: 0
|
||
|
- stream: 0
|
||
|
offset: 0
|
||
|
format: 0
|
||
|
dimension: 0
|
||
|
- stream: 0
|
||
|
offset: 0
|
||
|
format: 0
|
||
|
dimension: 0
|
||
|
- stream: 0
|
||
|
offset: 0
|
||
|
format: 0
|
||
|
dimension: 0
|
||
|
- stream: 0
|
||
|
offset: 0
|
||
|
format: 0
|
||
|
dimension: 0
|
||
|
- stream: 0
|
||
|
offset: 0
|
||
|
format: 0
|
||
|
dimension: 0
|
||
|
- stream: 0
|
||
|
offset: 0
|
||
|
format: 0
|
||
|
dimension: 0
|
||
|
m_DataSize: 156
|
||
|
_typelessdata: f0dec4bf4b1c45bfc2d59d3d10791740e758693ff6f99e40ea6e17c097f26b3f00ec9f40077917c02e016c3fd214183b6f6f1740034b693fa4b3073d48aabe3f28fd44bfa7819d408696c4bf77de44bf7e769d40ef4dbe3feb9444bff923aa3de1a91140ae0e633e321e043f0dda0fc0ae0e633e8f92a73fd06404407f32543e0bd79940c7bf05c025c1573eaa9e9b4091bd05c08fb6573e475e0d3e
|
||
|
m_CompressedMesh:
|
||
|
m_Vertices:
|
||
|
m_NumItems: 0
|
||
|
m_Range: 0
|
||
|
m_Start: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_UV:
|
||
|
m_NumItems: 0
|
||
|
m_Range: 0
|
||
|
m_Start: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_Normals:
|
||
|
m_NumItems: 0
|
||
|
m_Range: 0
|
||
|
m_Start: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_Tangents:
|
||
|
m_NumItems: 0
|
||
|
m_Range: 0
|
||
|
m_Start: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_Weights:
|
||
|
m_NumItems: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_NormalSigns:
|
||
|
m_NumItems: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_TangentSigns:
|
||
|
m_NumItems: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_FloatColors:
|
||
|
m_NumItems: 0
|
||
|
m_Range: 0
|
||
|
m_Start: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_BoneIndices:
|
||
|
m_NumItems: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_Triangles:
|
||
|
m_NumItems: 0
|
||
|
m_Data:
|
||
|
m_BitSize: 0
|
||
|
m_UVInfo: 0
|
||
|
m_LocalAABB:
|
||
|
m_Center: {x: 0.0000010728836, y: 0.07596502, z: 2.4999397}
|
||
|
m_Extent: {x: 2.366763, y: 0.84592795, z: 2.497619}
|
||
|
m_MeshUsageFlags: 0
|
||
|
m_BakedConvexCollisionMesh:
|
||
|
m_BakedTriangleCollisionMesh:
|
||
|
m_MeshOptimized: 0
|