12 lines
273 B
C#

using UnityEngine;
using static D2D.Utilities.CommonGameplayFacade;
[CreateAssetMenu(menuName = "Game/Upgrades/Skill/Double Upgrade")]
public class DoubleSkill : SkillUpgrades
{
public override void Activate()
{
_squad.DoubleEveryMember();
}
}