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CrowdControl/Assets/Plugins/UniTask/Runtime/UniTask.WhenAll.cs

238 lines
7.4 KiB
C#

3 months ago
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections.Generic;
using System.Threading;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks
{
public partial struct UniTask
{
public static UniTask<T[]> WhenAll<T>(params UniTask<T>[] tasks)
{
if (tasks.Length == 0)
{
return UniTask.FromResult(Array.Empty<T>());
}
return new UniTask<T[]>(new WhenAllPromise<T>(tasks, tasks.Length), 0);
}
public static UniTask<T[]> WhenAll<T>(IEnumerable<UniTask<T>> tasks)
{
using (var span = ArrayPoolUtil.Materialize(tasks))
{
var promise = new WhenAllPromise<T>(span.Array, span.Length); // consumed array in constructor.
return new UniTask<T[]>(promise, 0);
}
}
public static UniTask WhenAll(params UniTask[] tasks)
{
if (tasks.Length == 0)
{
return UniTask.CompletedTask;
}
return new UniTask(new WhenAllPromise(tasks, tasks.Length), 0);
}
public static UniTask WhenAll(IEnumerable<UniTask> tasks)
{
using (var span = ArrayPoolUtil.Materialize(tasks))
{
var promise = new WhenAllPromise(span.Array, span.Length); // consumed array in constructor.
return new UniTask(promise, 0);
}
}
sealed class WhenAllPromise<T> : IUniTaskSource<T[]>
{
T[] result;
int completeCount;
UniTaskCompletionSourceCore<T[]> core; // don't reset(called after GetResult, will invoke TrySetException.)
public WhenAllPromise(UniTask<T>[] tasks, int tasksLength)
{
TaskTracker.TrackActiveTask(this, 3);
this.completeCount = 0;
if (tasksLength == 0)
{
this.result = Array.Empty<T>();
core.TrySetResult(result);
return;
}
this.result = new T[tasksLength];
for (int i = 0; i < tasksLength; i++)
{
UniTask<T>.Awaiter awaiter;
try
{
awaiter = tasks[i].GetAwaiter();
}
catch (Exception ex)
{
core.TrySetException(ex);
continue;
}
if (awaiter.IsCompleted)
{
TryInvokeContinuation(this, awaiter, i);
}
else
{
awaiter.SourceOnCompleted(state =>
{
using (var t = (StateTuple<WhenAllPromise<T>, UniTask<T>.Awaiter, int>)state)
{
TryInvokeContinuation(t.Item1, t.Item2, t.Item3);
}
}, StateTuple.Create(this, awaiter, i));
}
}
}
static void TryInvokeContinuation(WhenAllPromise<T> self, in UniTask<T>.Awaiter awaiter, int i)
{
try
{
self.result[i] = awaiter.GetResult();
}
catch (Exception ex)
{
self.core.TrySetException(ex);
return;
}
if (Interlocked.Increment(ref self.completeCount) == self.result.Length)
{
self.core.TrySetResult(self.result);
}
}
public T[] GetResult(short token)
{
TaskTracker.RemoveTracking(this);
GC.SuppressFinalize(this);
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
}
sealed class WhenAllPromise : IUniTaskSource
{
int completeCount;
int tasksLength;
UniTaskCompletionSourceCore<AsyncUnit> core; // don't reset(called after GetResult, will invoke TrySetException.)
public WhenAllPromise(UniTask[] tasks, int tasksLength)
{
TaskTracker.TrackActiveTask(this, 3);
this.tasksLength = tasksLength;
this.completeCount = 0;
if (tasksLength == 0)
{
core.TrySetResult(AsyncUnit.Default);
return;
}
for (int i = 0; i < tasksLength; i++)
{
UniTask.Awaiter awaiter;
try
{
awaiter = tasks[i].GetAwaiter();
}
catch (Exception ex)
{
core.TrySetException(ex);
continue;
}
if (awaiter.IsCompleted)
{
TryInvokeContinuation(this, awaiter);
}
else
{
awaiter.SourceOnCompleted(state =>
{
using (var t = (StateTuple<WhenAllPromise, UniTask.Awaiter>)state)
{
TryInvokeContinuation(t.Item1, t.Item2);
}
}, StateTuple.Create(this, awaiter));
}
}
}
static void TryInvokeContinuation(WhenAllPromise self, in UniTask.Awaiter awaiter)
{
try
{
awaiter.GetResult();
}
catch (Exception ex)
{
self.core.TrySetException(ex);
return;
}
if (Interlocked.Increment(ref self.completeCount) == self.tasksLength)
{
self.core.TrySetResult(AsyncUnit.Default);
}
}
public void GetResult(short token)
{
TaskTracker.RemoveTracking(this);
GC.SuppressFinalize(this);
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
}
}
}