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CrowdControl/Assets/Plugins/UniTask/Runtime/Linq/Skip.cs

69 lines
2.0 KiB
C#

3 months ago
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> Skip<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Int32 count)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new Skip<TSource>(source, count);
}
}
internal sealed class Skip<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly int count;
public Skip(IUniTaskAsyncEnumerable<TSource> source, int count)
{
this.source = source;
this.count = count;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _Skip(source, count, cancellationToken);
}
sealed class _Skip : AsyncEnumeratorBase<TSource, TSource>
{
readonly int count;
int index;
public _Skip(IUniTaskAsyncEnumerable<TSource> source, int count, CancellationToken cancellationToken)
: base(source, cancellationToken)
{
this.count = count;
}
protected override bool TryMoveNextCore(bool sourceHasCurrent, out bool result)
{
if (sourceHasCurrent)
{
if (count <= checked(index++))
{
Current = SourceCurrent;
result = true;
return true;
}
else
{
result = default;
return false;
}
}
else
{
result = false;
return true;
}
}
}
}
}