|
|
|
|
using UnityEngine;
|
|
|
|
|
using UnityEditor;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text.RegularExpressions;
|
|
|
|
|
using System;
|
|
|
|
|
|
|
|
|
|
namespace NaughtyAttributes.Editor
|
|
|
|
|
{
|
|
|
|
|
[CustomPropertyDrawer(typeof(SceneAttribute))]
|
|
|
|
|
public class ScenePropertyDrawer : PropertyDrawerBase
|
|
|
|
|
{
|
|
|
|
|
private const string SceneListItem = "{0} ({1})";
|
|
|
|
|
private const string ScenePattern = @".+\/(.+)\.unity";
|
|
|
|
|
private const string TypeWarningMessage = "{0} must be an int or a string";
|
|
|
|
|
private const string BuildSettingsWarningMessage = "No scenes in the build settings";
|
|
|
|
|
|
|
|
|
|
protected override float GetPropertyHeight_Internal(SerializedProperty property, GUIContent label)
|
|
|
|
|
{
|
|
|
|
|
bool validPropertyType = property.propertyType == SerializedPropertyType.String || property.propertyType == SerializedPropertyType.Integer;
|
|
|
|
|
bool anySceneInBuildSettings = GetScenes().Length > 0;
|
|
|
|
|
|
|
|
|
|
return (validPropertyType && anySceneInBuildSettings)
|
|
|
|
|
? GetPropertyHeight(property)
|
|
|
|
|
: GetPropertyHeight(property) + GetHelpBoxHeight();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected override void OnGUI_Internal(Rect rect, SerializedProperty property, GUIContent label)
|
|
|
|
|
{
|
|
|
|
|
EditorGUI.BeginProperty(rect, label, property);
|
|
|
|
|
|
|
|
|
|
string[] scenes = GetScenes();
|
|
|
|
|
bool anySceneInBuildSettings = scenes.Length > 0;
|
|
|
|
|
if (!anySceneInBuildSettings)
|
|
|
|
|
{
|
|
|
|
|
DrawDefaultPropertyAndHelpBox(rect, property, BuildSettingsWarningMessage, MessageType.Warning);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
string[] sceneOptions = GetSceneOptions(scenes);
|
|
|
|
|
switch (property.propertyType)
|
|
|
|
|
{
|
|
|
|
|
case SerializedPropertyType.String:
|
|
|
|
|
DrawPropertyForString(rect, property, label, scenes, sceneOptions);
|
|
|
|
|
break;
|
|
|
|
|
case SerializedPropertyType.Integer:
|
|
|
|
|
DrawPropertyForInt(rect, property, label, sceneOptions);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
string message = string.Format(TypeWarningMessage, property.name);
|
|
|
|
|
DrawDefaultPropertyAndHelpBox(rect, property, message, MessageType.Warning);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
EditorGUI.EndProperty();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private string[] GetScenes()
|
|
|
|
|
{
|
|
|
|
|
return EditorBuildSettings.scenes
|
|
|
|
|
.Where(scene => scene.enabled)
|
|
|
|
|
.Select(scene => Regex.Match(scene.path, ScenePattern).Groups[1].Value)
|
|
|
|
|
.ToArray();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private string[] GetSceneOptions(string[] scenes)
|
|
|
|
|
{
|
|
|
|
|
return scenes.Select((s, i) => string.Format(SceneListItem, s, i)).ToArray();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static void DrawPropertyForString(Rect rect, SerializedProperty property, GUIContent label, string[] scenes, string[] sceneOptions)
|
|
|
|
|
{
|
|
|
|
|
int index = IndexOf(scenes, property.stringValue);
|
|
|
|
|
int newIndex = EditorGUI.Popup(rect, label.text, index, sceneOptions);
|
|
|
|
|
string newScene = scenes[newIndex];
|
|
|
|
|
|
|
|
|
|
if (!property.stringValue.Equals(newScene, StringComparison.Ordinal))
|
|
|
|
|
{
|
|
|
|
|
property.stringValue = scenes[newIndex];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static void DrawPropertyForInt(Rect rect, SerializedProperty property, GUIContent label, string[] sceneOptions)
|
|
|
|
|
{
|
|
|
|
|
int index = property.intValue;
|
|
|
|
|
int newIndex = EditorGUI.Popup(rect, label.text, index, sceneOptions);
|
|
|
|
|
|
|
|
|
|
if (property.intValue != newIndex)
|
|
|
|
|
{
|
|
|
|
|
property.intValue = newIndex;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static int IndexOf(string[] scenes, string scene)
|
|
|
|
|
{
|
|
|
|
|
var index = Array.IndexOf(scenes, scene);
|
|
|
|
|
return Mathf.Clamp(index, 0, scenes.Length - 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|