You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
CrowdControl/Assets/Plugins/ConsolePro/Remote/LiteNetLib/ReliableChannel.cs

376 lines
12 KiB
C#

2 months ago
#if DEBUG && !UNITY_WP_8_1 && !UNITY_WSA
using System;
using System.Collections.Generic;
using System.Threading;
namespace FlyingWormConsole3.LiteNetLib
{
internal sealed class ReliableChannel
{
private class PendingPacket
{
public NetPacket Packet;
public DateTime? TimeStamp;
public NetPacket GetAndClear()
{
var packet = Packet;
Packet = null;
TimeStamp = null;
return packet;
}
}
private readonly Queue<NetPacket> _outgoingPackets;
private readonly bool[] _outgoingAcks; //for send acks
private readonly PendingPacket[] _pendingPackets; //for unacked packets and duplicates
private readonly NetPacket[] _receivedPackets; //for order
private readonly bool[] _earlyReceived; //for unordered
private int _localSeqence;
private int _remoteSequence;
private int _localWindowStart;
private int _remoteWindowStart;
private readonly NetPeer _peer;
private bool _mustSendAcks;
private readonly bool _ordered;
private readonly int _windowSize;
private const int BitsInByte = 8;
private int _queueIndex;
public int PacketsInQueue
{
get { return _outgoingPackets.Count; }
}
public ReliableChannel(NetPeer peer, bool ordered, int windowSize)
{
_windowSize = windowSize;
_peer = peer;
_ordered = ordered;
_outgoingPackets = new Queue<NetPacket>(_windowSize);
_outgoingAcks = new bool[_windowSize];
_pendingPackets = new PendingPacket[_windowSize];
for (int i = 0; i < _pendingPackets.Length; i++)
{
_pendingPackets[i] = new PendingPacket();
}
if (_ordered)
_receivedPackets = new NetPacket[_windowSize];
else
_earlyReceived = new bool[_windowSize];
_localWindowStart = 0;
_localSeqence = 0;
_remoteSequence = 0;
_remoteWindowStart = 0;
}
//ProcessAck in packet
public void ProcessAck(NetPacket packet)
{
int validPacketSize = (_windowSize - 1) / BitsInByte + 1 + NetConstants.SequencedHeaderSize;
if (packet.Size != validPacketSize)
{
NetUtils.DebugWrite("[PA]Invalid acks packet size");
return;
}
ushort ackWindowStart = packet.Sequence;
if (ackWindowStart > NetConstants.MaxSequence)
{
NetUtils.DebugWrite("[PA]Bad window start");
return;
}
//check relevance
if (NetUtils.RelativeSequenceNumber(ackWindowStart, _localWindowStart) <= -_windowSize)
{
NetUtils.DebugWrite("[PA]Old acks");
return;
}
byte[] acksData = packet.RawData;
NetUtils.DebugWrite("[PA]AcksStart: {0}", ackWindowStart);
int startByte = NetConstants.SequencedHeaderSize;
Monitor.Enter(_pendingPackets);
for (int i = 0; i < _windowSize; i++)
{
int ackSequence = (ackWindowStart + i) % NetConstants.MaxSequence;
if (NetUtils.RelativeSequenceNumber(ackSequence, _localWindowStart) < 0)
{
//NetUtils.DebugWrite(ConsoleColor.Cyan, "[PA] SKIP OLD: " + ackSequence);
//Skip old ack
continue;
}
int currentByte = startByte + i / BitsInByte;
int currentBit = i % BitsInByte;
if ((acksData[currentByte] & (1 << currentBit)) == 0)
{
//NetUtils.DebugWrite(ConsoleColor.Cyan, "[PA] SKIP FALSE: " + ackSequence);
//Skip false ack
continue;
}
if (ackSequence == _localWindowStart)
{
//Move window
_localWindowStart = (_localWindowStart + 1) % NetConstants.MaxSequence;
}
NetPacket removed = _pendingPackets[ackSequence % _windowSize].GetAndClear();
if (removed != null)
{
_peer.Recycle(removed);
NetUtils.DebugWrite("[PA]Removing reliableInOrder ack: {0} - true", ackSequence);
}
else
{
NetUtils.DebugWrite("[PA]Removing reliableInOrder ack: {0} - false", ackSequence);
}
}
Monitor.Exit(_pendingPackets);
}
public void AddToQueue(NetPacket packet)
{
lock (_outgoingPackets)
{
_outgoingPackets.Enqueue(packet);
}
}
private void ProcessQueuedPackets()
{
//get packets from queue
while (_outgoingPackets.Count > 0)
{
int relate = NetUtils.RelativeSequenceNumber(_localSeqence, _localWindowStart);
if (relate < _windowSize)
{
NetPacket packet;
lock (_outgoingPackets)
{
packet = _outgoingPackets.Dequeue();
}
packet.Sequence = (ushort)_localSeqence;
_pendingPackets[_localSeqence % _windowSize].Packet = packet;
_localSeqence = (_localSeqence + 1) % NetConstants.MaxSequence;
}
else //Queue filled
{
break;
}
}
}
public bool SendNextPacket()
{
//check sending acks
DateTime currentTime = DateTime.UtcNow;
Monitor.Enter(_pendingPackets);
ProcessQueuedPackets();
//send
PendingPacket currentPacket;
bool packetFound = false;
int startQueueIndex = _queueIndex;
do
{
currentPacket = _pendingPackets[_queueIndex];
if (currentPacket.Packet != null)
{
//check send time
if(currentPacket.TimeStamp.HasValue)
{
double packetHoldTime = (currentTime - currentPacket.TimeStamp.Value).TotalMilliseconds;
if (packetHoldTime > _peer.ResendDelay)
{
NetUtils.DebugWrite("[RC]Resend: {0} > {1}", (int)packetHoldTime, _peer.ResendDelay);
packetFound = true;
}
}
else //Never sended
{
packetFound = true;
}
}
_queueIndex = (_queueIndex + 1) % _windowSize;
} while (!packetFound && _queueIndex != startQueueIndex);
if (packetFound)
{
currentPacket.TimeStamp = DateTime.UtcNow;
_peer.SendRawData(currentPacket.Packet);
NetUtils.DebugWrite("[RR]Sended");
}
Monitor.Exit(_pendingPackets);
return packetFound;
}
public void SendAcks()
{
if (!_mustSendAcks)
return;
_mustSendAcks = false;
NetUtils.DebugWrite("[RR]SendAcks");
//Init packet
int bytesCount = (_windowSize - 1) / BitsInByte + 1;
PacketProperty property = _ordered ? PacketProperty.AckReliableOrdered : PacketProperty.AckReliable;
var acksPacket = _peer.GetPacketFromPool(property, bytesCount);
//For quick access
byte[] data = acksPacket.RawData; //window start + acks size
//Put window start
Monitor.Enter(_outgoingAcks);
acksPacket.Sequence = (ushort)_remoteWindowStart;
//Put acks
int startAckIndex = _remoteWindowStart % _windowSize;
int currentAckIndex = startAckIndex;
int currentBit = 0;
int currentByte = NetConstants.SequencedHeaderSize;
do
{
if (_outgoingAcks[currentAckIndex])
{
data[currentByte] |= (byte)(1 << currentBit);
}
currentBit++;
if (currentBit == BitsInByte)
{
currentByte++;
currentBit = 0;
}
currentAckIndex = (currentAckIndex + 1) % _windowSize;
} while (currentAckIndex != startAckIndex);
Monitor.Exit(_outgoingAcks);
_peer.SendRawData(acksPacket);
_peer.Recycle(acksPacket);
}
//Process incoming packet
public void ProcessPacket(NetPacket packet)
{
if (packet.Sequence >= NetConstants.MaxSequence)
{
NetUtils.DebugWrite("[RR]Bad sequence");
return;
}
int relate = NetUtils.RelativeSequenceNumber(packet.Sequence, _remoteWindowStart);
int relateSeq = NetUtils.RelativeSequenceNumber(packet.Sequence, _remoteSequence);
if (relateSeq > _windowSize)
{
NetUtils.DebugWrite("[RR]Bad sequence");
return;
}
//Drop bad packets
if(relate < 0)
{
//Too old packet doesn't ack
NetUtils.DebugWrite("[RR]ReliableInOrder too old");
return;
}
if (relate >= _windowSize * 2)
{
//Some very new packet
NetUtils.DebugWrite("[RR]ReliableInOrder too new");
return;
}
//If very new - move window
Monitor.Enter(_outgoingAcks);
if (relate >= _windowSize)
{
//New window position
int newWindowStart = (_remoteWindowStart + relate - _windowSize + 1) % NetConstants.MaxSequence;
//Clean old data
while (_remoteWindowStart != newWindowStart)
{
_outgoingAcks[_remoteWindowStart % _windowSize] = false;
_remoteWindowStart = (_remoteWindowStart + 1) % NetConstants.MaxSequence;
}
}
//Final stage - process valid packet
//trigger acks send
_mustSendAcks = true;
if (_outgoingAcks[packet.Sequence % _windowSize])
{
NetUtils.DebugWrite("[RR]ReliableInOrder duplicate");
Monitor.Exit(_outgoingAcks);
return;
}
//save ack
_outgoingAcks[packet.Sequence % _windowSize] = true;
Monitor.Exit(_outgoingAcks);
//detailed check
if (packet.Sequence == _remoteSequence)
{
NetUtils.DebugWrite("[RR]ReliableInOrder packet succes");
_peer.AddIncomingPacket(packet);
_remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence;
if (_ordered)
{
NetPacket p;
while ( (p = _receivedPackets[_remoteSequence % _windowSize]) != null)
{
//process holded packet
_receivedPackets[_remoteSequence % _windowSize] = null;
_peer.AddIncomingPacket(p);
_remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence;
}
}
else
{
while (_earlyReceived[_remoteSequence % _windowSize])
{
//process early packet
_earlyReceived[_remoteSequence % _windowSize] = false;
_remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence;
}
}
return;
}
//holded packet
if (_ordered)
{
_receivedPackets[packet.Sequence % _windowSize] = packet;
}
else
{
_earlyReceived[packet.Sequence % _windowSize] = true;
_peer.AddIncomingPacket(packet);
}
}
}
}
#endif