You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
|
// Copyright <20> Sascha Graeff/13Pixels.
|
|
|
|
|
|
|
|
|
|
namespace ThirteenPixels.Placr
|
|
|
|
|
{
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
public class PlacrModifierRandomTilt : PlacrModifierBase
|
|
|
|
|
{
|
|
|
|
|
public override string title => "Random Tilt";
|
|
|
|
|
|
|
|
|
|
[SerializeField, Range(0, 180)]
|
|
|
|
|
private float minAngle = 0f;
|
|
|
|
|
[SerializeField, Range(0, 180)]
|
|
|
|
|
private float maxAngle = 10f;
|
|
|
|
|
|
|
|
|
|
public override void ApplyTo(GameObject gameObject)
|
|
|
|
|
{
|
|
|
|
|
var tilt = Random.Range(minAngle, maxAngle);
|
|
|
|
|
var axis2d = Random.insideUnitCircle;
|
|
|
|
|
var axis = axis2d == Vector2.zero ? Vector3.forward : new Vector3(axis2d.x, 0, axis2d.y);
|
|
|
|
|
gameObject.transform.rotation *= Quaternion.AngleAxis(tilt, axis);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|