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using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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namespace SRDebugger.Editor
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{
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public partial class SRDebugEditor
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{
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internal const string DisabledDirectoryPostfix = "_DISABLED~";
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// Paths to enable/disable (relative to SRDebugger root directory)
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private static readonly string[] _resourcePaths = new[]
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{
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"Resources",
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"usr",
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"UI/Prefabs"
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};
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static void SetResourcesEnabled(bool enable)
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{
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AssetDatabase.StartAssetEditing();
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foreach (ResourceDirectory d in GetResourcePaths())
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{
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d.SetDirectoryEnabled(enable);
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}
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AssetDatabase.StopAssetEditing();
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AssetDatabase.Refresh();
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AssetDatabase.ImportAsset(SRInternalEditorUtil.GetRootPath(
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), ImportAssetOptions.ImportRecursive | ImportAssetOptions.ForceUpdate);
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}
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internal static IEnumerable<ResourceDirectory> GetResourcePaths()
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{
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foreach (string resourcePath in _resourcePaths)
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{
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string enabledPath = Path.Combine(SRInternalEditorUtil.GetRootPath(), resourcePath);
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string disabledPath = Path.Combine(SRInternalEditorUtil.GetRootPath(), resourcePath) + DisabledDirectoryPostfix;
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yield return new ResourceDirectory(enabledPath, disabledPath);
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}
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}
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internal class ResourceDirectory
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{
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public readonly string EnabledPath;
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public readonly string DisabledPath;
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public readonly string EnabledPathMetaFile;
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public readonly string DisabledPathMetaFile;
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public readonly string DisabledPathBackupMetaFile;
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public bool IsEnabled
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{
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get { return Directory.Exists(EnabledPath); }
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}
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public bool IsDisabled
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{
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get { return Directory.Exists(DisabledPath); }
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}
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public ResourceDirectory(string enabledPath, string disabledPath)
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{
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EnabledPath = enabledPath;
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DisabledPath = disabledPath;
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EnabledPathMetaFile = enabledPath + ".meta";
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DisabledPathMetaFile = disabledPath + ".meta";
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DisabledPathBackupMetaFile = disabledPath + ".meta.bak~";
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}
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public void SetDirectoryEnabled(bool enable)
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{
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if (IsEnabled && enable)
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{
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return;
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}
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if (IsDisabled && !enable)
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{
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return;
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}
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if (IsEnabled && IsDisabled)
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{
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// TODO
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throw new Exception();
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}
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string title = string.Format("SRDebugger - {0} Resources", enable ? "Enable" : "Disable");
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string oldPath = enable ? DisabledPath : EnabledPath;
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string newPath = enable ? EnabledPath : DisabledPath;
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bool useAssetDatabase = !enable;
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string error = null;
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if (useAssetDatabase)
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{
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error = AssetDatabase.MoveAsset(oldPath, newPath);
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if (!string.IsNullOrEmpty(error))
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{
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if (EditorUtility.DisplayDialog(title, GetErrorMessage(enable, error), "Force Move", "Abort"))
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{
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useAssetDatabase = false;
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}
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}
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}
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if (!useAssetDatabase)
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{
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try
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{
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Directory.Move(oldPath, newPath);
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}
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catch (Exception e)
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{
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Debug.LogError("Error moving directory");
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Debug.LogException(e);
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error = "Exception occurred, see console for details.";
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}
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}
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if (!string.IsNullOrEmpty(error))
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{
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string message = string.Format(
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"An error occurred while attempting to {3} SRDebugger resource directory.\n\n Old Path: {0}\n New Path: {1}\n\n Error: \n{2}",
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EnabledPath, DisabledPath, error, enable ? "enable" : "disable");
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EditorUtility.DisplayDialog(title, message, "Continue");
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return;
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}
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if (!enable)
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{
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// Disable meta files
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if (File.Exists(DisabledPathMetaFile))
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{
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if (File.Exists(DisabledPathBackupMetaFile))
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{
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File.Delete(DisabledPathBackupMetaFile);
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}
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File.Move(DisabledPathMetaFile, DisabledPathBackupMetaFile);
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}
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}
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else
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{
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// Enable backed up meta files
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if (File.Exists(DisabledPathBackupMetaFile))
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{
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if (File.Exists(EnabledPathMetaFile))
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{
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File.Delete(EnabledPathMetaFile);
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}
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File.Move(DisabledPathBackupMetaFile, EnabledPathMetaFile);
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}
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}
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}
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private string GetErrorMessage(bool enable, string error)
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{
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return string.Format(
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"An error occurred while attempting to {3} SRDebugger resources. \n\n Old Path: {0}\n New Path: {1}\n\n Error: \n{2}",
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EnabledPath, DisabledPath, error, enable ? "enable" : "disable");
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}
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}
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}
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}
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