You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
83 lines
2.0 KiB
C#
83 lines
2.0 KiB
C#
2 months ago
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Linq;
|
||
|
using UnityEngine.UIElements;
|
||
|
|
||
|
namespace AV.UITK
|
||
|
{
|
||
|
public partial class FluentElement<T> where T : VisualElement
|
||
|
{
|
||
|
#region Sugar
|
||
|
public struct ElementsList
|
||
|
{
|
||
|
public List<FluentElement> list;
|
||
|
|
||
|
public void Do(Action<FluentElement<VisualElement>> action)
|
||
|
{
|
||
|
foreach (var e in list)
|
||
|
action.Invoke(e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public FluentElement<T> This(Action<T> action)
|
||
|
{
|
||
|
action.Invoke(x);
|
||
|
return x;
|
||
|
}
|
||
|
|
||
|
public ElementsList For(params VisualElement[] elements)
|
||
|
{
|
||
|
return new ElementsList
|
||
|
{
|
||
|
list = elements.Select(e => new FluentElement(e)).ToList()
|
||
|
};
|
||
|
}
|
||
|
|
||
|
public void Out(out FluentElement<T> element)
|
||
|
{
|
||
|
element = this;
|
||
|
}
|
||
|
#endregion
|
||
|
|
||
|
|
||
|
public FluentElement<T> Clear()
|
||
|
{
|
||
|
x.Clear();
|
||
|
return x;
|
||
|
}
|
||
|
|
||
|
public FluentElement<T> Add(VisualElement element)
|
||
|
{
|
||
|
Insert(x.childCount, element);
|
||
|
return x;
|
||
|
}
|
||
|
public FluentElement<T> Add(params VisualElement[] elements)
|
||
|
{
|
||
|
foreach (var element in elements)
|
||
|
Add(element);
|
||
|
return x;
|
||
|
}
|
||
|
public FluentElement<T> Insert(int index, VisualElement element)
|
||
|
{
|
||
|
FluentUITK.AddCoreStyles(element);
|
||
|
|
||
|
x.Insert(index, element);
|
||
|
onAddChild?.Invoke(element);
|
||
|
|
||
|
return x;
|
||
|
}
|
||
|
|
||
|
|
||
|
public FluentElement<T> Enabled(bool value)
|
||
|
{
|
||
|
x.SetEnabled(value);
|
||
|
return x;
|
||
|
}
|
||
|
|
||
|
public FluentElement<T> Picking(bool enabled)
|
||
|
{
|
||
|
x.pickingMode = enabled ? PickingMode.Position : PickingMode.Ignore;
|
||
|
return x;
|
||
|
}
|
||
|
}
|
||
|
}
|