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CrowdControl/Assets/3rd/D2D_Scripts/Utilities/ExtremeCodeSugar/SceneContext.cs

17 lines
362 B
C#

2 months ago
using UnityEngine;
using System;
using System.Collections;
using System.Linq;
using D2D;
using D2D.Gameplay;
using static D2D.Utilities.SettingsFacade;
using static D2D.Utilities.CommonLazyFacade;
using static D2D.Utilities.CommonGameplayFacade;
namespace D2D.Utilities
{
public class SceneContext : MonoBehaviour
{
public Finish finish;
}
}