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CrowdControl/Assets/Top Down/tools scripts/MovementScript.cs

22 lines
391 B
C#

2 months ago
using UnityEngine;
using System.Collections;
public class MovementScript : MonoBehaviour
{
public float speed = 10.0f;
CharacterController cc;
void Awake()
{
cc = GetComponent<CharacterController>();
}
void FixedUpdate()
{
Vector3 move = Vector3.zero;
move.x = Input.GetAxis("Horizontal") * speed;
move.z = Input.GetAxis("Vertical") * speed;
cc.SimpleMove(move);
}
}