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CrowdControl/Assets/Plugins/UniTask/Runtime/UniTaskExtensions.cs

922 lines
29 KiB
C#

3 months ago
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections;
using System.Runtime.ExceptionServices;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks
{
public static partial class UniTaskExtensions
{
/// <summary>
/// Convert Task[T] -> UniTask[T].
/// </summary>
public static UniTask<T> AsUniTask<T>(this Task<T> task, bool useCurrentSynchronizationContext = true)
{
var promise = new UniTaskCompletionSource<T>();
task.ContinueWith((x, state) =>
{
var p = (UniTaskCompletionSource<T>)state;
switch (x.Status)
{
case TaskStatus.Canceled:
p.TrySetCanceled();
break;
case TaskStatus.Faulted:
p.TrySetException(x.Exception);
break;
case TaskStatus.RanToCompletion:
p.TrySetResult(x.Result);
break;
default:
throw new NotSupportedException();
}
}, promise, useCurrentSynchronizationContext ? TaskScheduler.FromCurrentSynchronizationContext() : TaskScheduler.Current);
return promise.Task;
}
/// <summary>
/// Convert Task -> UniTask.
/// </summary>
public static UniTask AsUniTask(this Task task, bool useCurrentSynchronizationContext = true)
{
var promise = new UniTaskCompletionSource();
task.ContinueWith((x, state) =>
{
var p = (UniTaskCompletionSource)state;
switch (x.Status)
{
case TaskStatus.Canceled:
p.TrySetCanceled();
break;
case TaskStatus.Faulted:
p.TrySetException(x.Exception);
break;
case TaskStatus.RanToCompletion:
p.TrySetResult();
break;
default:
throw new NotSupportedException();
}
}, promise, useCurrentSynchronizationContext ? TaskScheduler.FromCurrentSynchronizationContext() : TaskScheduler.Current);
return promise.Task;
}
public static Task<T> AsTask<T>(this UniTask<T> task)
{
try
{
UniTask<T>.Awaiter awaiter;
try
{
awaiter = task.GetAwaiter();
}
catch (Exception ex)
{
return Task.FromException<T>(ex);
}
if (awaiter.IsCompleted)
{
try
{
var result = awaiter.GetResult();
return Task.FromResult(result);
}
catch (Exception ex)
{
return Task.FromException<T>(ex);
}
}
var tcs = new TaskCompletionSource<T>();
awaiter.SourceOnCompleted(state =>
{
using (var tuple = (StateTuple<TaskCompletionSource<T>, UniTask<T>.Awaiter>)state)
{
var (inTcs, inAwaiter) = tuple;
try
{
var result = inAwaiter.GetResult();
inTcs.SetResult(result);
}
catch (Exception ex)
{
inTcs.SetException(ex);
}
}
}, StateTuple.Create(tcs, awaiter));
return tcs.Task;
}
catch (Exception ex)
{
return Task.FromException<T>(ex);
}
}
public static Task AsTask(this UniTask task)
{
try
{
UniTask.Awaiter awaiter;
try
{
awaiter = task.GetAwaiter();
}
catch (Exception ex)
{
return Task.FromException(ex);
}
if (awaiter.IsCompleted)
{
try
{
awaiter.GetResult(); // check token valid on Succeeded
return Task.CompletedTask;
}
catch (Exception ex)
{
return Task.FromException(ex);
}
}
var tcs = new TaskCompletionSource<object>();
awaiter.SourceOnCompleted(state =>
{
using (var tuple = (StateTuple<TaskCompletionSource<object>, UniTask.Awaiter>)state)
{
var (inTcs, inAwaiter) = tuple;
try
{
inAwaiter.GetResult();
inTcs.SetResult(null);
}
catch (Exception ex)
{
inTcs.SetException(ex);
}
}
}, StateTuple.Create(tcs, awaiter));
return tcs.Task;
}
catch (Exception ex)
{
return Task.FromException(ex);
}
}
public static AsyncLazy ToAsyncLazy(this UniTask task)
{
return new AsyncLazy(task);
}
public static AsyncLazy<T> ToAsyncLazy<T>(this UniTask<T> task)
{
return new AsyncLazy<T>(task);
}
/// <summary>
/// Ignore task result when cancel raised first.
/// </summary>
public static UniTask AttachExternalCancellation(this UniTask task, CancellationToken cancellationToken)
{
if (!cancellationToken.CanBeCanceled)
{
return task;
}
if (cancellationToken.IsCancellationRequested)
{
return UniTask.FromCanceled(cancellationToken);
}
if (task.Status.IsCompleted())
{
return task;
}
return new UniTask(new AttachExternalCancellationSource(task, cancellationToken), 0);
}
/// <summary>
/// Ignore task result when cancel raised first.
/// </summary>
public static UniTask<T> AttachExternalCancellation<T>(this UniTask<T> task, CancellationToken cancellationToken)
{
if (!cancellationToken.CanBeCanceled)
{
return task;
}
if (cancellationToken.IsCancellationRequested)
{
return UniTask.FromCanceled<T>(cancellationToken);
}
if (task.Status.IsCompleted())
{
return task;
}
return new UniTask<T>(new AttachExternalCancellationSource<T>(task, cancellationToken), 0);
}
sealed class AttachExternalCancellationSource : IUniTaskSource
{
static readonly Action<object> cancellationCallbackDelegate = CancellationCallback;
CancellationToken cancellationToken;
CancellationTokenRegistration tokenRegistration;
UniTaskCompletionSourceCore<AsyncUnit> core;
public AttachExternalCancellationSource(UniTask task, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
this.tokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallbackDelegate, this);
RunTask(task).Forget();
}
async UniTaskVoid RunTask(UniTask task)
{
try
{
await task;
core.TrySetResult(AsyncUnit.Default);
}
catch (Exception ex)
{
core.TrySetException(ex);
}
finally
{
tokenRegistration.Dispose();
}
}
static void CancellationCallback(object state)
{
var self = (AttachExternalCancellationSource)state;
self.core.TrySetCanceled(self.cancellationToken);
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
}
sealed class AttachExternalCancellationSource<T> : IUniTaskSource<T>
{
static readonly Action<object> cancellationCallbackDelegate = CancellationCallback;
CancellationToken cancellationToken;
CancellationTokenRegistration tokenRegistration;
UniTaskCompletionSourceCore<T> core;
public AttachExternalCancellationSource(UniTask<T> task, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
this.tokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallbackDelegate, this);
RunTask(task).Forget();
}
async UniTaskVoid RunTask(UniTask<T> task)
{
try
{
core.TrySetResult(await task);
}
catch (Exception ex)
{
core.TrySetException(ex);
}
finally
{
tokenRegistration.Dispose();
}
}
static void CancellationCallback(object state)
{
var self = (AttachExternalCancellationSource<T>)state;
self.core.TrySetCanceled(self.cancellationToken);
}
void IUniTaskSource.GetResult(short token)
{
core.GetResult(token);
}
public T GetResult(short token)
{
return core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
}
#if UNITY_2018_3_OR_NEWER
public static IEnumerator ToCoroutine<T>(this UniTask<T> task, Action<T> resultHandler = null, Action<Exception> exceptionHandler = null)
{
return new ToCoroutineEnumerator<T>(task, resultHandler, exceptionHandler);
}
public static IEnumerator ToCoroutine(this UniTask task, Action<Exception> exceptionHandler = null)
{
return new ToCoroutineEnumerator(task, exceptionHandler);
}
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
bool taskResultIsCanceled;
try
{
(winArgIndex, taskResultIsCanceled, _) = await UniTask.WhenAny(task.SuppressCancellationThrow(), timeoutTask);
}
catch
{
delayCancellationTokenSource.Cancel();
delayCancellationTokenSource.Dispose();
throw;
}
// timeout
if (winArgIndex == 1)
{
if (taskCancellationTokenSource != null)
{
taskCancellationTokenSource.Cancel();
taskCancellationTokenSource.Dispose();
}
throw new TimeoutException("Exceed Timeout:" + timeout);
}
else
{
delayCancellationTokenSource.Cancel();
delayCancellationTokenSource.Dispose();
}
if (taskResultIsCanceled)
{
Error.ThrowOperationCanceledException();
}
}
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
(bool IsCanceled, T Result) taskResult;
try
{
(winArgIndex, taskResult, _) = await UniTask.WhenAny(task.SuppressCancellationThrow(), timeoutTask);
}
catch
{
delayCancellationTokenSource.Cancel();
delayCancellationTokenSource.Dispose();
throw;
}
// timeout
if (winArgIndex == 1)
{
if (taskCancellationTokenSource != null)
{
taskCancellationTokenSource.Cancel();
taskCancellationTokenSource.Dispose();
}
throw new TimeoutException("Exceed Timeout:" + timeout);
}
else
{
delayCancellationTokenSource.Cancel();
delayCancellationTokenSource.Dispose();
}
if (taskResult.IsCanceled)
{
Error.ThrowOperationCanceledException();
}
return taskResult.Result;
}
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
/// </summary>
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
bool taskResultIsCanceled;
try
{
(winArgIndex, taskResultIsCanceled, _) = await UniTask.WhenAny(task.SuppressCancellationThrow(), timeoutTask);
}
catch
{
delayCancellationTokenSource.Cancel();
delayCancellationTokenSource.Dispose();
return true;
}
// timeout
if (winArgIndex == 1)
{
if (taskCancellationTokenSource != null)
{
taskCancellationTokenSource.Cancel();
taskCancellationTokenSource.Dispose();
}
return true;
}
else
{
delayCancellationTokenSource.Cancel();
delayCancellationTokenSource.Dispose();
}
if (taskResultIsCanceled)
{
return true;
}
return false;
}
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool IsTimeout, T Result).
/// </summary>
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
(bool IsCanceled, T Result) taskResult;
try
{
(winArgIndex, taskResult, _) = await UniTask.WhenAny(task.SuppressCancellationThrow(), timeoutTask);
}
catch
{
delayCancellationTokenSource.Cancel();
delayCancellationTokenSource.Dispose();
return (true, default);
}
// timeout
if (winArgIndex == 1)
{
if (taskCancellationTokenSource != null)
{
taskCancellationTokenSource.Cancel();
taskCancellationTokenSource.Dispose();
}
return (true, default);
}
else
{
delayCancellationTokenSource.Cancel();
delayCancellationTokenSource.Dispose();
}
if (taskResult.IsCanceled)
{
return (true, default);
}
return (false, taskResult.Result);
}
#endif
public static void Forget(this UniTask task)
{
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
try
{
awaiter.GetResult();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
else
{
awaiter.SourceOnCompleted(state =>
{
using (var t = (StateTuple<UniTask.Awaiter>)state)
{
try
{
t.Item1.GetResult();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
}, StateTuple.Create(awaiter));
}
}
public static void Forget(this UniTask task, Action<Exception> exceptionHandler, bool handleExceptionOnMainThread = true)
{
if (exceptionHandler == null)
{
Forget(task);
}
else
{
ForgetCoreWithCatch(task, exceptionHandler, handleExceptionOnMainThread).Forget();
}
}
static async UniTaskVoid ForgetCoreWithCatch(UniTask task, Action<Exception> exceptionHandler, bool handleExceptionOnMainThread)
{
try
{
await task;
}
catch (Exception ex)
{
try
{
if (handleExceptionOnMainThread)
{
#if UNITY_2018_3_OR_NEWER
await UniTask.SwitchToMainThread();
#endif
}
exceptionHandler(ex);
}
catch (Exception ex2)
{
UniTaskScheduler.PublishUnobservedTaskException(ex2);
}
}
}
public static void Forget<T>(this UniTask<T> task)
{
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
try
{
awaiter.GetResult();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
else
{
awaiter.SourceOnCompleted(state =>
{
using (var t = (StateTuple<UniTask<T>.Awaiter>)state)
{
try
{
t.Item1.GetResult();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
}, StateTuple.Create(awaiter));
}
}
public static void Forget<T>(this UniTask<T> task, Action<Exception> exceptionHandler, bool handleExceptionOnMainThread = true)
{
if (exceptionHandler == null)
{
task.Forget();
}
else
{
ForgetCoreWithCatch(task, exceptionHandler, handleExceptionOnMainThread).Forget();
}
}
static async UniTaskVoid ForgetCoreWithCatch<T>(UniTask<T> task, Action<Exception> exceptionHandler, bool handleExceptionOnMainThread)
{
try
{
await task;
}
catch (Exception ex)
{
try
{
if (handleExceptionOnMainThread)
{
#if UNITY_2018_3_OR_NEWER
await UniTask.SwitchToMainThread();
#endif
}
exceptionHandler(ex);
}
catch (Exception ex2)
{
UniTaskScheduler.PublishUnobservedTaskException(ex2);
}
}
}
public static async UniTask ContinueWith<T>(this UniTask<T> task, Action<T> continuationFunction)
{
continuationFunction(await task);
}
public static async UniTask ContinueWith<T>(this UniTask<T> task, Func<T, UniTask> continuationFunction)
{
await continuationFunction(await task);
}
public static async UniTask<TR> ContinueWith<T, TR>(this UniTask<T> task, Func<T, TR> continuationFunction)
{
return continuationFunction(await task);
}
public static async UniTask<TR> ContinueWith<T, TR>(this UniTask<T> task, Func<T, UniTask<TR>> continuationFunction)
{
return await continuationFunction(await task);
}
public static async UniTask ContinueWith(this UniTask task, Action continuationFunction)
{
await task;
continuationFunction();
}
public static async UniTask ContinueWith(this UniTask task, Func<UniTask> continuationFunction)
{
await task;
await continuationFunction();
}
public static async UniTask<T> ContinueWith<T>(this UniTask task, Func<T> continuationFunction)
{
await task;
return continuationFunction();
}
public static async UniTask<T> ContinueWith<T>(this UniTask task, Func<UniTask<T>> continuationFunction)
{
await task;
return await continuationFunction();
}
public static async UniTask<T> Unwrap<T>(this UniTask<UniTask<T>> task)
{
return await await task;
}
public static async UniTask Unwrap(this UniTask<UniTask> task)
{
await await task;
}
public static async UniTask<T> Unwrap<T>(this Task<UniTask<T>> task)
{
return await await task;
}
public static async UniTask<T> Unwrap<T>(this Task<UniTask<T>> task, bool continueOnCapturedContext)
{
return await await task.ConfigureAwait(continueOnCapturedContext);
}
public static async UniTask Unwrap(this Task<UniTask> task)
{
await await task;
}
public static async UniTask Unwrap(this Task<UniTask> task, bool continueOnCapturedContext)
{
await await task.ConfigureAwait(continueOnCapturedContext);
}
public static async UniTask<T> Unwrap<T>(this UniTask<Task<T>> task)
{
return await await task;
}
public static async UniTask<T> Unwrap<T>(this UniTask<Task<T>> task, bool continueOnCapturedContext)
{
return await (await task).ConfigureAwait(continueOnCapturedContext);
}
public static async UniTask Unwrap(this UniTask<Task> task)
{
await await task;
}
public static async UniTask Unwrap(this UniTask<Task> task, bool continueOnCapturedContext)
{
await (await task).ConfigureAwait(continueOnCapturedContext);
}
#if UNITY_2018_3_OR_NEWER
sealed class ToCoroutineEnumerator : IEnumerator
{
bool completed;
UniTask task;
Action<Exception> exceptionHandler = null;
bool isStarted = false;
ExceptionDispatchInfo exception;
public ToCoroutineEnumerator(UniTask task, Action<Exception> exceptionHandler)
{
completed = false;
this.exceptionHandler = exceptionHandler;
this.task = task;
}
async UniTaskVoid RunTask(UniTask task)
{
try
{
await task;
}
catch (Exception ex)
{
if (exceptionHandler != null)
{
exceptionHandler(ex);
}
else
{
this.exception = ExceptionDispatchInfo.Capture(ex);
}
}
finally
{
completed = true;
}
}
public object Current => null;
public bool MoveNext()
{
if (!isStarted)
{
isStarted = true;
RunTask(task).Forget();
}
if (exception != null)
{
exception.Throw();
return false;
}
return !completed;
}
void IEnumerator.Reset()
{
}
}
sealed class ToCoroutineEnumerator<T> : IEnumerator
{
bool completed;
Action<T> resultHandler = null;
Action<Exception> exceptionHandler = null;
bool isStarted = false;
UniTask<T> task;
object current = null;
ExceptionDispatchInfo exception;
public ToCoroutineEnumerator(UniTask<T> task, Action<T> resultHandler, Action<Exception> exceptionHandler)
{
completed = false;
this.task = task;
this.resultHandler = resultHandler;
this.exceptionHandler = exceptionHandler;
}
async UniTaskVoid RunTask(UniTask<T> task)
{
try
{
var value = await task;
current = value; // boxed if T is struct...
if (resultHandler != null)
{
resultHandler(value);
}
}
catch (Exception ex)
{
if (exceptionHandler != null)
{
exceptionHandler(ex);
}
else
{
this.exception = ExceptionDispatchInfo.Capture(ex);
}
}
finally
{
completed = true;
}
}
public object Current => current;
public bool MoveNext()
{
if (!isStarted)
{
isStarted = true;
RunTask(task).Forget();
}
if (exception != null)
{
exception.Throw();
return false;
}
return !completed;
}
void IEnumerator.Reset()
{
}
}
#endif
}
}