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CrowdControl/Assets/Plugins/UniTask/Runtime/Linq/AsyncEnumeratorBase.cs

356 lines
11 KiB
C#

2 months ago
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
// note: refactor all inherit class and should remove this.
// see Select and Where.
internal abstract class AsyncEnumeratorBase<TSource, TResult> : MoveNextSource, IUniTaskAsyncEnumerator<TResult>
{
static readonly Action<object> moveNextCallbackDelegate = MoveNextCallBack;
readonly IUniTaskAsyncEnumerable<TSource> source;
protected CancellationToken cancellationToken;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter sourceMoveNext;
public AsyncEnumeratorBase(IUniTaskAsyncEnumerable<TSource> source, CancellationToken cancellationToken)
{
this.source = source;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 4);
}
// abstract
/// <summary>
/// If return value is false, continue source.MoveNext.
/// </summary>
protected abstract bool TryMoveNextCore(bool sourceHasCurrent, out bool result);
// Util
protected TSource SourceCurrent => enumerator.Current;
// IUniTaskAsyncEnumerator<T>
public TResult Current { get; protected set; }
public UniTask<bool> MoveNextAsync()
{
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken);
}
completionSource.Reset();
if (!OnFirstIteration())
{
SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version);
}
protected virtual bool OnFirstIteration()
{
return false;
}
protected void SourceMoveNext()
{
CONTINUE:
sourceMoveNext = enumerator.MoveNextAsync().GetAwaiter();
if (sourceMoveNext.IsCompleted)
{
bool result = false;
try
{
if (!TryMoveNextCore(sourceMoveNext.GetResult(), out result))
{
goto CONTINUE;
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
return;
}
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
}
else
{
completionSource.TrySetResult(result);
}
}
else
{
sourceMoveNext.SourceOnCompleted(moveNextCallbackDelegate, this);
}
}
static void MoveNextCallBack(object state)
{
var self = (AsyncEnumeratorBase<TSource, TResult>)state;
bool result;
try
{
if (!self.TryMoveNextCore(self.sourceMoveNext.GetResult(), out result))
{
self.SourceMoveNext();
return;
}
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
return;
}
if (self.cancellationToken.IsCancellationRequested)
{
self.completionSource.TrySetCanceled(self.cancellationToken);
}
else
{
self.completionSource.TrySetResult(result);
}
}
// if require additional resource to dispose, override and call base.DisposeAsync.
public virtual UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
internal abstract class AsyncEnumeratorAwaitSelectorBase<TSource, TResult, TAwait> : MoveNextSource, IUniTaskAsyncEnumerator<TResult>
{
static readonly Action<object> moveNextCallbackDelegate = MoveNextCallBack;
static readonly Action<object> setCurrentCallbackDelegate = SetCurrentCallBack;
readonly IUniTaskAsyncEnumerable<TSource> source;
protected CancellationToken cancellationToken;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter sourceMoveNext;
UniTask<TAwait>.Awaiter resultAwaiter;
public AsyncEnumeratorAwaitSelectorBase(IUniTaskAsyncEnumerable<TSource> source, CancellationToken cancellationToken)
{
this.source = source;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 4);
}
// abstract
protected abstract UniTask<TAwait> TransformAsync(TSource sourceCurrent);
protected abstract bool TrySetCurrentCore(TAwait awaitResult, out bool terminateIteration);
// Util
protected TSource SourceCurrent { get; private set; }
protected (bool waitCallback, bool requireNextIteration) ActionCompleted(bool trySetCurrentResult, out bool moveNextResult)
{
if (trySetCurrentResult)
{
moveNextResult = true;
return (false, false);
}
else
{
moveNextResult = default;
return (false, true);
}
}
protected (bool waitCallback, bool requireNextIteration) WaitAwaitCallback(out bool moveNextResult) { moveNextResult = default; return (true, false); }
protected (bool waitCallback, bool requireNextIteration) IterateFinished(out bool moveNextResult) { moveNextResult = false; return (false, false); }
// IUniTaskAsyncEnumerator<T>
public TResult Current { get; protected set; }
public UniTask<bool> MoveNextAsync()
{
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken);
}
completionSource.Reset();
SourceMoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
protected void SourceMoveNext()
{
CONTINUE:
sourceMoveNext = enumerator.MoveNextAsync().GetAwaiter();
if (sourceMoveNext.IsCompleted)
{
bool result = false;
try
{
(bool waitCallback, bool requireNextIteration) = TryMoveNextCore(sourceMoveNext.GetResult(), out result);
if (waitCallback)
{
return;
}
if (requireNextIteration)
{
goto CONTINUE;
}
else
{
completionSource.TrySetResult(result);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
return;
}
}
else
{
sourceMoveNext.SourceOnCompleted(moveNextCallbackDelegate, this);
}
}
(bool waitCallback, bool requireNextIteration) TryMoveNextCore(bool sourceHasCurrent, out bool result)
{
if (sourceHasCurrent)
{
SourceCurrent = enumerator.Current;
var task = TransformAsync(SourceCurrent);
if (UnwarapTask(task, out var taskResult))
{
var currentResult = TrySetCurrentCore(taskResult, out var terminateIteration);
if (terminateIteration)
{
return IterateFinished(out result);
}
return ActionCompleted(currentResult, out result);
}
else
{
return WaitAwaitCallback(out result);
}
}
return IterateFinished(out result);
}
protected bool UnwarapTask(UniTask<TAwait> taskResult, out TAwait result)
{
resultAwaiter = taskResult.GetAwaiter();
if (resultAwaiter.IsCompleted)
{
result = resultAwaiter.GetResult();
return true;
}
else
{
resultAwaiter.SourceOnCompleted(setCurrentCallbackDelegate, this);
result = default;
return false;
}
}
static void MoveNextCallBack(object state)
{
var self = (AsyncEnumeratorAwaitSelectorBase<TSource, TResult, TAwait>)state;
bool result = false;
try
{
(bool waitCallback, bool requireNextIteration) = self.TryMoveNextCore(self.sourceMoveNext.GetResult(), out result);
if (waitCallback)
{
return;
}
if (requireNextIteration)
{
self.SourceMoveNext();
return;
}
else
{
self.completionSource.TrySetResult(result);
}
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
return;
}
}
static void SetCurrentCallBack(object state)
{
var self = (AsyncEnumeratorAwaitSelectorBase<TSource, TResult, TAwait>)state;
bool doneSetCurrent;
bool terminateIteration;
try
{
var result = self.resultAwaiter.GetResult();
doneSetCurrent = self.TrySetCurrentCore(result, out terminateIteration);
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
return;
}
if (self.cancellationToken.IsCancellationRequested)
{
self.completionSource.TrySetCanceled(self.cancellationToken);
}
else
{
if (doneSetCurrent)
{
self.completionSource.TrySetResult(true);
}
else
{
if (terminateIteration)
{
self.completionSource.TrySetResult(false);
}
else
{
self.SourceMoveNext();
}
}
}
}
// if require additional resource to dispose, override and call base.DisposeAsync.
public virtual UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}