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// asmdef Version Defines, enabled when com.unity.addressables is imported.
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#if UNITASK_ADDRESSABLE_SUPPORT
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using Cysharp.Threading.Tasks.Internal;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.ExceptionServices;
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using System.Threading;
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using UnityEngine.ResourceManagement.AsyncOperations;
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namespace Cysharp.Threading.Tasks
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{
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public static class AddressablesAsyncExtensions
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{
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#region AsyncOperationHandle
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public static UniTask.Awaiter GetAwaiter(this AsyncOperationHandle handle)
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{
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return ToUniTask(handle).GetAwaiter();
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}
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public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
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{
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return ToUniTask(handle, cancellationToken: cancellationToken);
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}
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public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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{
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
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if (!handle.IsValid())
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{
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// autoReleaseHandle:true handle is invalid(immediately internal handle == null) so return completed.
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return UniTask.CompletedTask;
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}
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if (handle.IsDone)
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{
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if (handle.Status == AsyncOperationStatus.Failed)
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{
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return UniTask.FromException(handle.OperationException);
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}
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return UniTask.CompletedTask;
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}
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return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
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}
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public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
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{
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AsyncOperationHandle handle;
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Action<AsyncOperationHandle> continuationAction;
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public AsyncOperationHandleAwaiter(AsyncOperationHandle handle)
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{
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this.handle = handle;
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this.continuationAction = null;
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}
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public bool IsCompleted => handle.IsDone;
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public void GetResult()
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{
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if (continuationAction != null)
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{
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handle.Completed -= continuationAction;
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continuationAction = null;
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}
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if (handle.Status == AsyncOperationStatus.Failed)
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{
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var e = handle.OperationException;
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handle = default;
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ExceptionDispatchInfo.Capture(e).Throw();
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}
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var result = handle.Result;
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handle = default;
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}
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public void OnCompleted(Action continuation)
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{
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UnsafeOnCompleted(continuation);
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
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continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
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handle.Completed += continuationAction;
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}
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}
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sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
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{
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static TaskPool<AsyncOperationHandleConfiguredSource> pool;
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AsyncOperationHandleConfiguredSource nextNode;
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public ref AsyncOperationHandleConfiguredSource NextNode => ref nextNode;
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static AsyncOperationHandleConfiguredSource()
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{
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TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
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}
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readonly Action<AsyncOperationHandle> continuationAction;
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AsyncOperationHandle handle;
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CancellationToken cancellationToken;
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IProgress<float> progress;
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bool completed;
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UniTaskCompletionSourceCore<AsyncUnit> core;
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AsyncOperationHandleConfiguredSource()
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{
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continuationAction = Continuation;
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}
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public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new AsyncOperationHandleConfiguredSource();
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}
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result.handle = handle;
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result.progress = progress;
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result.cancellationToken = cancellationToken;
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result.completed = false;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(timing, result);
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handle.Completed += result.continuationAction;
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token = result.core.Version;
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return result;
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}
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void Continuation(AsyncOperationHandle _)
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{
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handle.Completed -= continuationAction;
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if (completed)
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{
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TryReturn();
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}
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else
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{
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completed = true;
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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}
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else if (handle.Status == AsyncOperationStatus.Failed)
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{
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core.TrySetException(handle.OperationException);
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}
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else
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{
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core.TrySetResult(AsyncUnit.Default);
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}
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}
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}
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public void GetResult(short token)
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{
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core.GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (completed)
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{
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TryReturn();
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return false;
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}
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if (cancellationToken.IsCancellationRequested)
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{
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completed = true;
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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if (progress != null && handle.IsValid())
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{
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progress.Report(handle.PercentComplete);
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}
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return true;
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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handle = default;
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progress = default;
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cancellationToken = default;
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return pool.TryPush(this);
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}
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}
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#endregion
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#region AsyncOperationHandle_T
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public static UniTask<T>.Awaiter GetAwaiter<T>(this AsyncOperationHandle<T> handle)
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{
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return ToUniTask(handle).GetAwaiter();
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}
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public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
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{
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return ToUniTask(handle, cancellationToken: cancellationToken);
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}
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public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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{
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
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if (!handle.IsValid())
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{
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throw new Exception("Attempting to use an invalid operation handle");
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}
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if (handle.IsDone)
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{
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if (handle.Status == AsyncOperationStatus.Failed)
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{
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return UniTask.FromException<T>(handle.OperationException);
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}
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return UniTask.FromResult(handle.Result);
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}
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return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, out var token), token);
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}
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sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
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{
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static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
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AsyncOperationHandleConfiguredSource<T> nextNode;
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public ref AsyncOperationHandleConfiguredSource<T> NextNode => ref nextNode;
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static AsyncOperationHandleConfiguredSource()
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{
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TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
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}
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readonly Action<AsyncOperationHandle<T>> continuationAction;
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AsyncOperationHandle<T> handle;
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CancellationToken cancellationToken;
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IProgress<float> progress;
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bool completed;
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UniTaskCompletionSourceCore<T> core;
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AsyncOperationHandleConfiguredSource()
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{
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continuationAction = Continuation;
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}
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public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new AsyncOperationHandleConfiguredSource<T>();
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}
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result.handle = handle;
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result.cancellationToken = cancellationToken;
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result.completed = false;
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result.progress = progress;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(timing, result);
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handle.Completed += result.continuationAction;
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token = result.core.Version;
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return result;
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}
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void Continuation(AsyncOperationHandle<T> argHandle)
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{
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handle.Completed -= continuationAction;
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if (completed)
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{
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TryReturn();
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}
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else
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{
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completed = true;
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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}
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else if (argHandle.Status == AsyncOperationStatus.Failed)
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{
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core.TrySetException(argHandle.OperationException);
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}
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else
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{
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core.TrySetResult(argHandle.Result);
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}
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}
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}
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public T GetResult(short token)
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{
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return core.GetResult(token);
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}
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void IUniTaskSource.GetResult(short token)
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{
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GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (completed)
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|
|
{
|
|
|
|
|
TryReturn();
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (cancellationToken.IsCancellationRequested)
|
|
|
|
|
{
|
|
|
|
|
completed = true;
|
|
|
|
|
core.TrySetCanceled(cancellationToken);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (progress != null && handle.IsValid())
|
|
|
|
|
{
|
|
|
|
|
progress.Report(handle.PercentComplete);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool TryReturn()
|
|
|
|
|
{
|
|
|
|
|
TaskTracker.RemoveTracking(this);
|
|
|
|
|
core.Reset();
|
|
|
|
|
handle = default;
|
|
|
|
|
progress = default;
|
|
|
|
|
cancellationToken = default;
|
|
|
|
|
return pool.TryPush(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|