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12 lines
259 B
C#
12 lines
259 B
C#
3 months ago
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using System;
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using UnityEngine;
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public class OnTriggerEnterComponent : MonoBehaviour
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{
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public event Action<Transform, Transform> OnEnter;
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private void OnTriggerEnter(Collider other)
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{
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OnEnter?.Invoke(other.transform, transform);
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}
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}
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