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CrowdControl/Assets/3rd/Plugins/Smart-Inspector/Patches/PostHeaderGUIPatch.cs

49 lines
1.5 KiB
C#

3 months ago
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using UnityEditor;
namespace AV.Inspector
{
internal class PostHeaderGUIPatch : PatchBase
{
static InspectorPrefs prefs = InspectorPrefs.Loaded;
static Type addressableType;
static Type convertToEntityType;
protected override IEnumerable<Patch> GetPatches()
{
GetPostHeaderGUITypes();
if (addressableType != null)
yield return new Patch(AccessTools.Method(addressableType, "OnPostHeaderGUI"), nameof(_OnAddressableHeader));
if (convertToEntityType != null)
yield return new Patch(AccessTools.Method(convertToEntityType, "DisplayConvertToEntityHeaderCallBack"), nameof(_OnConvertToEntityHeader));
}
static void GetPostHeaderGUITypes()
{
foreach (var type in TypeCache.GetTypesWithAttribute<InitializeOnLoadAttribute>())
{
if (addressableType == null && type.Name == "AddressableAssetInspectorGUI")
addressableType = type;
if (convertToEntityType == null && type.Name == "EntityConversionHeader")
convertToEntityType = type;
}
}
static bool _OnAddressableHeader()
{
return prefs.showAddressable;
}
static bool _OnConvertToEntityHeader()
{
return prefs.showConvertToEntity;
}
}
}