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39 lines
1.0 KiB
C#
39 lines
1.0 KiB
C#
1 week ago
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using UnityEditor;
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using UnityEngine;
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namespace PlayFab.PfEditor
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{
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public static class PlayFabHelp
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{
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[MenuItem("PlayFab/GettingStarted")]
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private static void GettingStarted()
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{
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Application.OpenURL("https://docs.microsoft.com/en-us/gaming/playfab/index#pivot=documentation&panel=quickstarts");
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}
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[MenuItem("PlayFab/Docs")]
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private static void Documentation()
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{
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Application.OpenURL("https://docs.microsoft.com/en-us/gaming/playfab/api-references/");
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}
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[MenuItem("PlayFab/Dashboard")]
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private static void Dashboard()
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{
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Application.OpenURL("https://developer.playfab.com/");
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}
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[MenuItem("PlayFab/Forum")]
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private static void Forum()
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{
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Application.OpenURL("https://community.playfab.com/index.html");
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}
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[MenuItem("PlayFab/Provide Feedback")]
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private static void Feedback()
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{
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Application.OpenURL("https://playfab.com/contact/");
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}
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}
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}
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