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1187 lines
34 KiB
C#
1187 lines
34 KiB
C#
1 week ago
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#if !DISABLE_PLAYFABENTITY_API
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using System;
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using System.Collections.Generic;
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using PlayFab.SharedModels;
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namespace PlayFab.CloudScriptModels
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{
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[Serializable]
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public class AdCampaignAttributionModel : PlayFabBaseModel
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{
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/// <summary>
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/// UTC time stamp of attribution
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/// </summary>
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public DateTime AttributedAt;
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/// <summary>
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/// Attribution campaign identifier
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/// </summary>
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public string CampaignId;
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/// <summary>
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/// Attribution network name
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/// </summary>
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public string Platform;
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}
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public enum CloudScriptRevisionOption
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{
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Live,
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Latest,
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Specific
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}
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[Serializable]
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public class ContactEmailInfoModel : PlayFabBaseModel
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{
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/// <summary>
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/// The email address
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/// </summary>
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public string EmailAddress;
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/// <summary>
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/// The name of the email info data
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/// </summary>
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public string Name;
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/// <summary>
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/// The verification status of the email
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/// </summary>
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public EmailVerificationStatus? VerificationStatus;
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}
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public enum ContinentCode
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{
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AF,
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AN,
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AS,
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EU,
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NA,
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OC,
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SA,
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Unknown
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}
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public enum CountryCode
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{
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AF,
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AX,
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AL,
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DZ,
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AS,
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|
AD,
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AO,
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AI,
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|
AQ,
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AG,
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|
AR,
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|
AM,
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|
AW,
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|
AU,
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|
AT,
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|
AZ,
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|
BS,
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|
BH,
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|
BD,
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|
BB,
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|
BY,
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|
BE,
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|
BZ,
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|
BJ,
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|
BM,
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BT,
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|
BO,
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|
BQ,
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BA,
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BW,
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BV,
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BR,
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IO,
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BN,
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BG,
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BF,
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BI,
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KH,
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CM,
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CA,
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CV,
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KY,
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|
CF,
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TD,
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|
CL,
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|
CN,
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CX,
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|
CC,
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|
CO,
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|
KM,
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|
CG,
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|
CD,
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|
CK,
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|
CR,
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|
CI,
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|
HR,
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|
CU,
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|
CW,
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|
CY,
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|
CZ,
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|
DK,
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|
DJ,
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|
DM,
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|
DO,
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|
EC,
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|
EG,
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|
SV,
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|
GQ,
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|
ER,
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|
EE,
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|
ET,
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|
FK,
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|
FO,
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|
FJ,
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|
FI,
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|
FR,
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|
GF,
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|
PF,
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|
TF,
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|
GA,
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|
GM,
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GE,
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|
DE,
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|
GH,
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GI,
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|
GR,
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|
GL,
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|
GD,
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|
GP,
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|
GU,
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|
GT,
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|
GG,
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|
GN,
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GW,
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|
GY,
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|
HT,
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|
HM,
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|
VA,
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|
HN,
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HK,
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|
HU,
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|
IS,
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|
IN,
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|
ID,
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|
IR,
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IQ,
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|
IE,
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|
IM,
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|
IL,
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|
IT,
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|
JM,
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|
JP,
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|
JE,
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|
JO,
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KZ,
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|
KE,
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|
KI,
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KP,
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|
KR,
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|
KW,
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|
KG,
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|
LA,
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|
LV,
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|
LB,
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|
LS,
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LR,
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|
LY,
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LI,
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|
LT,
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LU,
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MO,
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MK,
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MG,
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MW,
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MY,
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|
MV,
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ML,
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MT,
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|
MH,
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|
MQ,
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|
MR,
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|
MU,
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|
YT,
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|
MX,
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|
FM,
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|
MD,
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|
MC,
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|
MN,
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|
ME,
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|
MS,
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MA,
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MZ,
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MM,
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NA,
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NR,
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NP,
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NL,
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NC,
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NZ,
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NI,
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NE,
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NG,
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NU,
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NF,
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MP,
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NO,
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|
OM,
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|
PK,
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|
PW,
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|
PS,
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|
PA,
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|
PG,
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|
PY,
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|
PE,
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|
PH,
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PN,
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PL,
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PT,
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|
PR,
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|
QA,
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|
RE,
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|
RO,
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RU,
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|
RW,
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|
BL,
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|
SH,
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|
KN,
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|
LC,
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|
MF,
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|
PM,
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|
VC,
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|
WS,
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|
SM,
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|
ST,
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|
SA,
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|
SN,
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|
RS,
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|
SC,
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|
SL,
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|
SG,
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|
SX,
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|
SK,
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|
SI,
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|
SB,
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|
SO,
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|
ZA,
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|
GS,
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|
SS,
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|
ES,
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|
LK,
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|
SD,
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|
SR,
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|
SJ,
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|
SZ,
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SE,
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|
CH,
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SY,
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|
TW,
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TJ,
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TZ,
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TH,
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|
TL,
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|
TG,
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|
TK,
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|
TO,
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|
TT,
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|
TN,
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|
TR,
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TM,
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|
TC,
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|
TV,
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|
UG,
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UA,
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AE,
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GB,
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|
US,
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|
UM,
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UY,
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UZ,
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VU,
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|
VE,
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VN,
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|
VG,
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|
VI,
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|
WF,
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|
EH,
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|
YE,
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|
ZM,
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|
ZW,
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Unknown
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}
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public enum EmailVerificationStatus
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{
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Unverified,
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Pending,
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Confirmed
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}
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[Serializable]
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public class EmptyResult : PlayFabResultCommon
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{
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}
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/// <summary>
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/// Combined entity type and ID structure which uniquely identifies a single entity.
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/// </summary>
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[Serializable]
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public class EntityKey : PlayFabBaseModel
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{
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/// <summary>
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/// Unique ID of the entity.
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/// </summary>
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public string Id;
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/// <summary>
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/// Entity type. See https://docs.microsoft.com/gaming/playfab/features/data/entities/available-built-in-entity-types
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/// </summary>
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public string Type;
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}
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[Serializable]
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public class EventHubFunctionModel : PlayFabBaseModel
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{
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/// <summary>
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/// The connection string for the event hub.
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/// </summary>
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public string ConnectionString;
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/// <summary>
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/// The name of the event hub that triggers the Azure Function.
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/// </summary>
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public string EventHubName;
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/// <summary>
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/// The name the function was registered under.
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/// </summary>
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public string FunctionName;
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}
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[Serializable]
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public class ExecuteCloudScriptResult : PlayFabResultCommon
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{
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/// <summary>
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/// Number of PlayFab API requests issued by the CloudScript function
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/// </summary>
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public int APIRequestsIssued;
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/// <summary>
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/// Information about the error, if any, that occurred during execution
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/// </summary>
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public ScriptExecutionError Error;
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public double ExecutionTimeSeconds;
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/// <summary>
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/// The name of the function that executed
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/// </summary>
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public string FunctionName;
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/// <summary>
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/// The object returned from the CloudScript function, if any
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/// </summary>
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public object FunctionResult;
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/// <summary>
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/// Flag indicating if the FunctionResult was too large and was subsequently dropped from this event. This only occurs if
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/// the total event size is larger than 350KB.
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/// </summary>
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public bool? FunctionResultTooLarge;
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/// <summary>
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/// Number of external HTTP requests issued by the CloudScript function
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/// </summary>
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public int HttpRequestsIssued;
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/// <summary>
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/// Entries logged during the function execution. These include both entries logged in the function code using log.info()
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/// and log.error() and error entries for API and HTTP request failures.
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/// </summary>
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public List<LogStatement> Logs;
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/// <summary>
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/// Flag indicating if the logs were too large and were subsequently dropped from this event. This only occurs if the total
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/// event size is larger than 350KB after the FunctionResult was removed.
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/// </summary>
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public bool? LogsTooLarge;
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public uint MemoryConsumedBytes;
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/// <summary>
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/// Processor time consumed while executing the function. This does not include time spent waiting on API calls or HTTP
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/// requests.
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/// </summary>
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public double ProcessorTimeSeconds;
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/// <summary>
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/// The revision of the CloudScript that executed
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/// </summary>
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public int Revision;
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}
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/// <summary>
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/// Executes CloudScript with the entity profile that is defined in the request.
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/// </summary>
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[Serializable]
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||
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public class ExecuteEntityCloudScriptRequest : PlayFabRequestCommon
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{
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/// <summary>
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/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
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||
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/// </summary>
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||
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public Dictionary<string,string> CustomTags;
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/// <summary>
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/// The optional entity to perform this action on. Defaults to the currently logged in entity.
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/// </summary>
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public EntityKey Entity;
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/// <summary>
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/// The name of the CloudScript function to execute
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/// </summary>
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public string FunctionName;
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/// <summary>
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/// Object that is passed in to the function as the first argument
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/// </summary>
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public object FunctionParameter;
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/// <summary>
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/// Generate a 'entity_executed_cloudscript' PlayStream event containing the results of the function execution and other
|
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/// contextual information. This event will show up in the PlayStream debugger console for the player in Game Manager.
|
||
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/// </summary>
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||
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public bool? GeneratePlayStreamEvent;
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/// <summary>
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/// Option for which revision of the CloudScript to execute. 'Latest' executes the most recently created revision, 'Live'
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/// executes the current live, published revision, and 'Specific' executes the specified revision. The default value is
|
||
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/// 'Specific', if the SpecificRevision parameter is specified, otherwise it is 'Live'.
|
||
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/// </summary>
|
||
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public CloudScriptRevisionOption? RevisionSelection;
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||
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/// <summary>
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||
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/// The specific revision to execute, when RevisionSelection is set to 'Specific'
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/// </summary>
|
||
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public int? SpecificRevision;
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}
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||
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/// <summary>
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||
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/// Executes an Azure Function with the profile of the entity that is defined in the request.
|
||
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/// </summary>
|
||
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[Serializable]
|
||
|
public class ExecuteFunctionRequest : PlayFabRequestCommon
|
||
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{
|
||
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/// <summary>
|
||
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/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
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/// The optional entity to perform this action on. Defaults to the currently logged in entity.
|
||
|
/// </summary>
|
||
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public EntityKey Entity;
|
||
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/// <summary>
|
||
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/// The name of the CloudScript function to execute
|
||
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/// </summary>
|
||
|
public string FunctionName;
|
||
|
/// <summary>
|
||
|
/// Object that is passed in to the function as the FunctionArgument field of the FunctionExecutionContext data structure
|
||
|
/// </summary>
|
||
|
public object FunctionParameter;
|
||
|
/// <summary>
|
||
|
/// Generate a 'entity_executed_cloudscript_function' PlayStream event containing the results of the function execution and
|
||
|
/// other contextual information. This event will show up in the PlayStream debugger console for the player in Game Manager.
|
||
|
/// </summary>
|
||
|
public bool? GeneratePlayStreamEvent;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ExecuteFunctionResult : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Error from the CloudScript Azure Function.
|
||
|
/// </summary>
|
||
|
public FunctionExecutionError Error;
|
||
|
/// <summary>
|
||
|
/// The amount of time the function took to execute
|
||
|
/// </summary>
|
||
|
public int ExecutionTimeMilliseconds;
|
||
|
/// <summary>
|
||
|
/// The name of the function that executed
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
/// <summary>
|
||
|
/// The object returned from the function, if any
|
||
|
/// </summary>
|
||
|
public object FunctionResult;
|
||
|
/// <summary>
|
||
|
/// Flag indicating if the FunctionResult was too large and was subsequently dropped from this event.
|
||
|
/// </summary>
|
||
|
public bool? FunctionResultTooLarge;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class FunctionExecutionError : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Error code, such as CloudScriptAzureFunctionsExecutionTimeLimitExceeded, CloudScriptAzureFunctionsArgumentSizeExceeded,
|
||
|
/// CloudScriptAzureFunctionsReturnSizeExceeded or CloudScriptAzureFunctionsHTTPRequestError
|
||
|
/// </summary>
|
||
|
public string Error;
|
||
|
/// <summary>
|
||
|
/// Details about the error
|
||
|
/// </summary>
|
||
|
public string Message;
|
||
|
/// <summary>
|
||
|
/// Point during the execution of the function at which the error occurred, if any
|
||
|
/// </summary>
|
||
|
public string StackTrace;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class FunctionModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The address of the function.
|
||
|
/// </summary>
|
||
|
public string FunctionAddress;
|
||
|
/// <summary>
|
||
|
/// The name the function was registered under.
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
/// <summary>
|
||
|
/// The trigger type for the function.
|
||
|
/// </summary>
|
||
|
public string TriggerType;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class GetFunctionRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The name of the function to register
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class GetFunctionResult : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The connection string for the storage account containing the queue for a queue trigger Azure Function.
|
||
|
/// </summary>
|
||
|
public string ConnectionString;
|
||
|
/// <summary>
|
||
|
/// The URL to be invoked to execute an HTTP triggered function.
|
||
|
/// </summary>
|
||
|
public string FunctionUrl;
|
||
|
/// <summary>
|
||
|
/// The name of the queue for a queue trigger Azure Function.
|
||
|
/// </summary>
|
||
|
public string QueueName;
|
||
|
/// <summary>
|
||
|
/// The trigger type for the function.
|
||
|
/// </summary>
|
||
|
public string TriggerType;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class HttpFunctionModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The name the function was registered under.
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
/// <summary>
|
||
|
/// The URL of the function.
|
||
|
/// </summary>
|
||
|
public string FunctionUrl;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class LinkedPlatformAccountModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Linked account email of the user on the platform, if available
|
||
|
/// </summary>
|
||
|
public string Email;
|
||
|
/// <summary>
|
||
|
/// Authentication platform
|
||
|
/// </summary>
|
||
|
public LoginIdentityProvider? Platform;
|
||
|
/// <summary>
|
||
|
/// Unique account identifier of the user on the platform
|
||
|
/// </summary>
|
||
|
public string PlatformUserId;
|
||
|
/// <summary>
|
||
|
/// Linked account username of the user on the platform, if available
|
||
|
/// </summary>
|
||
|
public string Username;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ListEventHubFunctionsResult : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The list of EventHub triggered functions that are currently registered for the title.
|
||
|
/// </summary>
|
||
|
public List<EventHubFunctionModel> Functions;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// A title can have many functions, ListHttpFunctions will return a list of all the currently registered HTTP triggered
|
||
|
/// functions for a given title.
|
||
|
/// </summary>
|
||
|
[Serializable]
|
||
|
public class ListFunctionsRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ListFunctionsResult : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The list of functions that are currently registered for the title.
|
||
|
/// </summary>
|
||
|
public List<FunctionModel> Functions;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ListHttpFunctionsResult : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The list of HTTP triggered functions that are currently registered for the title.
|
||
|
/// </summary>
|
||
|
public List<HttpFunctionModel> Functions;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ListQueuedFunctionsResult : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The list of Queue triggered functions that are currently registered for the title.
|
||
|
/// </summary>
|
||
|
public List<QueuedFunctionModel> Functions;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class LocationModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// City name.
|
||
|
/// </summary>
|
||
|
public string City;
|
||
|
/// <summary>
|
||
|
/// The two-character continent code for this location
|
||
|
/// </summary>
|
||
|
public ContinentCode? ContinentCode;
|
||
|
/// <summary>
|
||
|
/// The two-character ISO 3166-1 country code for the country associated with the location
|
||
|
/// </summary>
|
||
|
public CountryCode? CountryCode;
|
||
|
/// <summary>
|
||
|
/// Latitude coordinate of the geographic location.
|
||
|
/// </summary>
|
||
|
public double? Latitude;
|
||
|
/// <summary>
|
||
|
/// Longitude coordinate of the geographic location.
|
||
|
/// </summary>
|
||
|
public double? Longitude;
|
||
|
}
|
||
|
|
||
|
public enum LoginIdentityProvider
|
||
|
{
|
||
|
Unknown,
|
||
|
PlayFab,
|
||
|
Custom,
|
||
|
GameCenter,
|
||
|
GooglePlay,
|
||
|
Steam,
|
||
|
XBoxLive,
|
||
|
PSN,
|
||
|
Kongregate,
|
||
|
Facebook,
|
||
|
IOSDevice,
|
||
|
AndroidDevice,
|
||
|
Twitch,
|
||
|
WindowsHello,
|
||
|
GameServer,
|
||
|
CustomServer,
|
||
|
NintendoSwitch,
|
||
|
FacebookInstantGames,
|
||
|
OpenIdConnect,
|
||
|
Apple,
|
||
|
NintendoSwitchAccount,
|
||
|
GooglePlayGames,
|
||
|
XboxMobileStore,
|
||
|
King
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class LogStatement : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Optional object accompanying the message as contextual information
|
||
|
/// </summary>
|
||
|
public object Data;
|
||
|
/// <summary>
|
||
|
/// 'Debug', 'Info', or 'Error'
|
||
|
/// </summary>
|
||
|
public string Level;
|
||
|
public string Message;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class MembershipModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Whether this membership is active. That is, whether the MembershipExpiration time has been reached.
|
||
|
/// </summary>
|
||
|
public bool IsActive;
|
||
|
/// <summary>
|
||
|
/// The time this membership expires
|
||
|
/// </summary>
|
||
|
public DateTime MembershipExpiration;
|
||
|
/// <summary>
|
||
|
/// The id of the membership
|
||
|
/// </summary>
|
||
|
public string MembershipId;
|
||
|
/// <summary>
|
||
|
/// Membership expirations can be explicitly overridden (via game manager or the admin api). If this membership has been
|
||
|
/// overridden, this will be the new expiration time.
|
||
|
/// </summary>
|
||
|
public DateTime? OverrideExpiration;
|
||
|
/// <summary>
|
||
|
/// The list of subscriptions that this player has for this membership
|
||
|
/// </summary>
|
||
|
public List<SubscriptionModel> Subscriptions;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Identifier by either name or ID. Note that a name may change due to renaming, or reused after being deleted. ID is
|
||
|
/// immutable and unique.
|
||
|
/// </summary>
|
||
|
[Serializable]
|
||
|
public class NameIdentifier : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Id Identifier, if present
|
||
|
/// </summary>
|
||
|
public string Id;
|
||
|
/// <summary>
|
||
|
/// Name Identifier, if present
|
||
|
/// </summary>
|
||
|
public string Name;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class PlayerProfileModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// List of advertising campaigns the player has been attributed to
|
||
|
/// </summary>
|
||
|
public List<AdCampaignAttributionModel> AdCampaignAttributions;
|
||
|
/// <summary>
|
||
|
/// URL of the player's avatar image
|
||
|
/// </summary>
|
||
|
public string AvatarUrl;
|
||
|
/// <summary>
|
||
|
/// If the player is currently banned, the UTC Date when the ban expires
|
||
|
/// </summary>
|
||
|
public DateTime? BannedUntil;
|
||
|
/// <summary>
|
||
|
/// List of all contact email info associated with the player account
|
||
|
/// </summary>
|
||
|
public List<ContactEmailInfoModel> ContactEmailAddresses;
|
||
|
/// <summary>
|
||
|
/// Player record created
|
||
|
/// </summary>
|
||
|
public DateTime? Created;
|
||
|
/// <summary>
|
||
|
/// Player display name
|
||
|
/// </summary>
|
||
|
public string DisplayName;
|
||
|
/// <summary>
|
||
|
/// List of experiment variants for the player. Note that these variants are not guaranteed to be up-to-date when returned
|
||
|
/// during login because the player profile is updated only after login. Instead, use the LoginResult.TreatmentAssignment
|
||
|
/// property during login to get the correct variants and variables.
|
||
|
/// </summary>
|
||
|
public List<string> ExperimentVariants;
|
||
|
/// <summary>
|
||
|
/// UTC time when the player most recently logged in to the title
|
||
|
/// </summary>
|
||
|
public DateTime? LastLogin;
|
||
|
/// <summary>
|
||
|
/// List of all authentication systems linked to this player account
|
||
|
/// </summary>
|
||
|
public List<LinkedPlatformAccountModel> LinkedAccounts;
|
||
|
/// <summary>
|
||
|
/// List of geographic locations from which the player has logged in to the title
|
||
|
/// </summary>
|
||
|
public List<LocationModel> Locations;
|
||
|
/// <summary>
|
||
|
/// List of memberships for the player, along with whether are expired.
|
||
|
/// </summary>
|
||
|
public List<MembershipModel> Memberships;
|
||
|
/// <summary>
|
||
|
/// Player account origination
|
||
|
/// </summary>
|
||
|
public LoginIdentityProvider? Origination;
|
||
|
/// <summary>
|
||
|
/// PlayFab player account unique identifier
|
||
|
/// </summary>
|
||
|
public string PlayerId;
|
||
|
/// <summary>
|
||
|
/// Publisher this player belongs to
|
||
|
/// </summary>
|
||
|
public string PublisherId;
|
||
|
/// <summary>
|
||
|
/// List of configured end points registered for sending the player push notifications
|
||
|
/// </summary>
|
||
|
public List<PushNotificationRegistrationModel> PushNotificationRegistrations;
|
||
|
/// <summary>
|
||
|
/// List of leaderboard statistic values for the player
|
||
|
/// </summary>
|
||
|
public List<StatisticModel> Statistics;
|
||
|
/// <summary>
|
||
|
/// List of player's tags for segmentation
|
||
|
/// </summary>
|
||
|
public List<TagModel> Tags;
|
||
|
/// <summary>
|
||
|
/// Title ID this player profile applies to
|
||
|
/// </summary>
|
||
|
public string TitleId;
|
||
|
/// <summary>
|
||
|
/// Sum of the player's purchases made with real-money currencies, converted to US dollars equivalent and represented as a
|
||
|
/// whole number of cents (1/100 USD). For example, 999 indicates nine dollars and ninety-nine cents.
|
||
|
/// </summary>
|
||
|
public uint? TotalValueToDateInUSD;
|
||
|
/// <summary>
|
||
|
/// List of the player's lifetime purchase totals, summed by real-money currency
|
||
|
/// </summary>
|
||
|
public List<ValueToDateModel> ValuesToDate;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class PlayStreamEventEnvelopeModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The ID of the entity the event is about.
|
||
|
/// </summary>
|
||
|
public string EntityId;
|
||
|
/// <summary>
|
||
|
/// The type of the entity the event is about.
|
||
|
/// </summary>
|
||
|
public string EntityType;
|
||
|
/// <summary>
|
||
|
/// Data specific to this event.
|
||
|
/// </summary>
|
||
|
public string EventData;
|
||
|
/// <summary>
|
||
|
/// The name of the event.
|
||
|
/// </summary>
|
||
|
public string EventName;
|
||
|
/// <summary>
|
||
|
/// The namespace of the event.
|
||
|
/// </summary>
|
||
|
public string EventNamespace;
|
||
|
/// <summary>
|
||
|
/// Settings for the event.
|
||
|
/// </summary>
|
||
|
public string EventSettings;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class PostFunctionResultForEntityTriggeredActionRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The entity to perform this action on.
|
||
|
/// </summary>
|
||
|
public EntityKey Entity;
|
||
|
/// <summary>
|
||
|
/// The result of the function execution.
|
||
|
/// </summary>
|
||
|
public ExecuteFunctionResult FunctionResult;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class PostFunctionResultForFunctionExecutionRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The entity to perform this action on.
|
||
|
/// </summary>
|
||
|
public EntityKey Entity;
|
||
|
/// <summary>
|
||
|
/// The result of the function execution.
|
||
|
/// </summary>
|
||
|
public ExecuteFunctionResult FunctionResult;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class PostFunctionResultForPlayerTriggeredActionRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The result of the function execution.
|
||
|
/// </summary>
|
||
|
public ExecuteFunctionResult FunctionResult;
|
||
|
/// <summary>
|
||
|
/// The player profile the function was invoked with.
|
||
|
/// </summary>
|
||
|
public PlayerProfileModel PlayerProfile;
|
||
|
/// <summary>
|
||
|
/// The triggering PlayStream event, if any, that caused the function to be invoked.
|
||
|
/// </summary>
|
||
|
public PlayStreamEventEnvelopeModel PlayStreamEventEnvelope;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class PostFunctionResultForScheduledTaskRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The result of the function execution
|
||
|
/// </summary>
|
||
|
public ExecuteFunctionResult FunctionResult;
|
||
|
/// <summary>
|
||
|
/// The id of the scheduled task that invoked the function.
|
||
|
/// </summary>
|
||
|
public NameIdentifier ScheduledTaskId;
|
||
|
}
|
||
|
|
||
|
public enum PushNotificationPlatform
|
||
|
{
|
||
|
ApplePushNotificationService,
|
||
|
GoogleCloudMessaging
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class PushNotificationRegistrationModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Notification configured endpoint
|
||
|
/// </summary>
|
||
|
public string NotificationEndpointARN;
|
||
|
/// <summary>
|
||
|
/// Push notification platform
|
||
|
/// </summary>
|
||
|
public PushNotificationPlatform? Platform;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class QueuedFunctionModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The connection string for the Azure Storage Account that hosts the queue.
|
||
|
/// </summary>
|
||
|
public string ConnectionString;
|
||
|
/// <summary>
|
||
|
/// The name the function was registered under.
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
/// <summary>
|
||
|
/// The name of the queue that triggers the Azure Function.
|
||
|
/// </summary>
|
||
|
public string QueueName;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// A title can have many functions, RegisterEventHubFunction associates a function name with an event hub name and
|
||
|
/// connection string.
|
||
|
/// </summary>
|
||
|
[Serializable]
|
||
|
public class RegisterEventHubFunctionRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// A connection string for the namespace of the event hub for the Azure Function.
|
||
|
/// </summary>
|
||
|
public string ConnectionString;
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The name of the event hub for the Azure Function.
|
||
|
/// </summary>
|
||
|
public string EventHubName;
|
||
|
/// <summary>
|
||
|
/// The name of the function to register
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class RegisterHttpFunctionRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The name of the function to register
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
/// <summary>
|
||
|
/// Full URL for Azure Function that implements the function.
|
||
|
/// </summary>
|
||
|
public string FunctionUrl;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// A title can have many functions, RegisterQueuedFunction associates a function name with a queue name and connection
|
||
|
/// string.
|
||
|
/// </summary>
|
||
|
[Serializable]
|
||
|
public class RegisterQueuedFunctionRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// A connection string for the storage account that hosts the queue for the Azure Function.
|
||
|
/// </summary>
|
||
|
public string ConnectionString;
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The name of the function to register
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
/// <summary>
|
||
|
/// The name of the queue for the Azure Function.
|
||
|
/// </summary>
|
||
|
public string QueueName;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ScriptExecutionError : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Error code, such as CloudScriptNotFound, JavascriptException, CloudScriptFunctionArgumentSizeExceeded,
|
||
|
/// CloudScriptAPIRequestCountExceeded, CloudScriptAPIRequestError, or CloudScriptHTTPRequestError
|
||
|
/// </summary>
|
||
|
public string Error;
|
||
|
/// <summary>
|
||
|
/// Details about the error
|
||
|
/// </summary>
|
||
|
public string Message;
|
||
|
/// <summary>
|
||
|
/// Point during the execution of the script at which the error occurred, if any
|
||
|
/// </summary>
|
||
|
public string StackTrace;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class StatisticModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Statistic name
|
||
|
/// </summary>
|
||
|
public string Name;
|
||
|
/// <summary>
|
||
|
/// Statistic value
|
||
|
/// </summary>
|
||
|
public int Value;
|
||
|
/// <summary>
|
||
|
/// Statistic version (0 if not a versioned statistic)
|
||
|
/// </summary>
|
||
|
public int Version;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class SubscriptionModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// When this subscription expires.
|
||
|
/// </summary>
|
||
|
public DateTime Expiration;
|
||
|
/// <summary>
|
||
|
/// The time the subscription was orignially purchased
|
||
|
/// </summary>
|
||
|
public DateTime InitialSubscriptionTime;
|
||
|
/// <summary>
|
||
|
/// Whether this subscription is currently active. That is, if Expiration > now.
|
||
|
/// </summary>
|
||
|
public bool IsActive;
|
||
|
/// <summary>
|
||
|
/// The status of this subscription, according to the subscription provider.
|
||
|
/// </summary>
|
||
|
public SubscriptionProviderStatus? Status;
|
||
|
/// <summary>
|
||
|
/// The id for this subscription
|
||
|
/// </summary>
|
||
|
public string SubscriptionId;
|
||
|
/// <summary>
|
||
|
/// The item id for this subscription from the primary catalog
|
||
|
/// </summary>
|
||
|
public string SubscriptionItemId;
|
||
|
/// <summary>
|
||
|
/// The provider for this subscription. Apple or Google Play are supported today.
|
||
|
/// </summary>
|
||
|
public string SubscriptionProvider;
|
||
|
}
|
||
|
|
||
|
public enum SubscriptionProviderStatus
|
||
|
{
|
||
|
NoError,
|
||
|
Cancelled,
|
||
|
UnknownError,
|
||
|
BillingError,
|
||
|
ProductUnavailable,
|
||
|
CustomerDidNotAcceptPriceChange,
|
||
|
FreeTrial,
|
||
|
PaymentPending
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class TagModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Full value of the tag, including namespace
|
||
|
/// </summary>
|
||
|
public string TagValue;
|
||
|
}
|
||
|
|
||
|
public enum TriggerType
|
||
|
{
|
||
|
HTTP,
|
||
|
Queue,
|
||
|
EventHub
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class UnregisterFunctionRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The name of the function to register
|
||
|
/// </summary>
|
||
|
public string FunctionName;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ValueToDateModel : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// ISO 4217 code of the currency used in the purchases
|
||
|
/// </summary>
|
||
|
public string Currency;
|
||
|
/// <summary>
|
||
|
/// Total value of the purchases in a whole number of 1/100 monetary units. For example, 999 indicates nine dollars and
|
||
|
/// ninety-nine cents when Currency is 'USD')
|
||
|
/// </summary>
|
||
|
public uint TotalValue;
|
||
|
/// <summary>
|
||
|
/// Total value of the purchases in a string representation of decimal monetary units. For example, '9.99' indicates nine
|
||
|
/// dollars and ninety-nine cents when Currency is 'USD'.
|
||
|
/// </summary>
|
||
|
public string TotalValueAsDecimal;
|
||
|
}
|
||
|
}
|
||
|
#endif
|