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19 lines
1.0 KiB
C#
19 lines
1.0 KiB
C#
7 days ago
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#if !DISABLE_PLAYFABENTITY_API
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using PlayFab.AuthenticationModels;
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namespace PlayFab.Events
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{
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public partial class PlayFabEvents
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{
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public event PlayFabRequestEvent<AuthenticateCustomIdRequest> OnAuthenticationAuthenticateGameServerWithCustomIdRequestEvent;
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public event PlayFabResultEvent<AuthenticateCustomIdResult> OnAuthenticationAuthenticateGameServerWithCustomIdResultEvent;
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public event PlayFabRequestEvent<DeleteRequest> OnAuthenticationDeleteRequestEvent;
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public event PlayFabResultEvent<EmptyResponse> OnAuthenticationDeleteResultEvent;
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public event PlayFabRequestEvent<GetEntityTokenRequest> OnAuthenticationGetEntityTokenRequestEvent;
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public event PlayFabResultEvent<GetEntityTokenResponse> OnAuthenticationGetEntityTokenResultEvent;
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public event PlayFabRequestEvent<ValidateEntityTokenRequest> OnAuthenticationValidateEntityTokenRequestEvent;
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public event PlayFabResultEvent<ValidateEntityTokenResponse> OnAuthenticationValidateEntityTokenResultEvent;
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}
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}
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#endif
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