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97 lines
2.6 KiB
C#
97 lines
2.6 KiB
C#
3 months ago
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using AV.Inspector.Runtime;
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using D2D.Core;
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using D2D.Utils;
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using UnityEditor;
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using UnityEngine;
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using static AV.Inspector.Runtime.SmartInspector;
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namespace D2D.Animations
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{
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[CustomEditor(typeof(MovementAnimation))]
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[CanEditMultipleObjects]
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public class MovementAnimationEditor : DAnimationEditor
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{
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protected override void ShowDefaultFields()
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{
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if (_target == null)
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return;
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var anim = _target as MovementAnimation;
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if (anim == null)
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return;
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ShowToProperty(anim);
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ShowDurationProperty();
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if (!anim.isEndPointModee)
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ShowProperty("_axis");
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if (_target.isAdvancedInfoVisible)
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return;
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ShowProperty("_loops");
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}
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protected override void ShowAdvancedInfo()
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{
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if (_target == null)
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return;
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var anim = _target as MovementAnimation;
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if (anim == null)
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return;
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/*if (CoreSettings.Instance.showRareTweenSettings)
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ShowProperty("_isFrom", "Is From");*/
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// ShowProperty("_isLocal", "Is local");
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// ShowProperty("_isHalf", "Is half");
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/*if (_target.isRandomnessSupported && _target.IsLooped)
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ShowProperty("_recalculateEveryLoop", "Recalc every loop");*/
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base.ShowAdvancedInfo();
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}
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protected override void ShowRandomFields()
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{
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ShowDefaultFields();
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}
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private void ShowToProperty(MovementAnimation anim)
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{
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if (!anim.isEndPointModee)
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{
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ShowProperty(anim.isRandomnessSupported ? "_to" : "to", "To");
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return;
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}
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if (anim.isRandomnessSupported)
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{
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ShowProperty("_endPoint", "To min");
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ShowProperty("_endPoint2", "To max");
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}
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else
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{
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ShowProperty("_endPoint", "To");
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}
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}
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/*[InitializeOnInspector]
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private static void Magic()
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{
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OnSetupEditorElement += x =>
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{
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if (!x.IsTarget<MovementAnimation>(out var target))
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return;
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var icons = CoreSettings.Instance.tools.icons;
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x.NewFastToolbarToggle(icons.endPoint, nameof(target.isEndPointModee));
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};
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}*/
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}
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}
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