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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEditor;
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using UnityEngine;
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using Object = UnityEngine.Object;
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namespace MoreMountains.Tools
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{
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static class MMMonoBehaviourFieldInfo
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{
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public static Dictionary<int, List<FieldInfo>> FieldInfoList = new Dictionary<int, List<FieldInfo>>();
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public static int GetFieldInfo(Object target, out List<FieldInfo> fieldInfoList)
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{
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Type targetType = target.GetType();
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int targetTypeHashCode = targetType.GetHashCode();
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if (!FieldInfoList.TryGetValue(targetTypeHashCode, out fieldInfoList))
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{
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IList<Type> typeTree = targetType.GetBaseTypes();
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fieldInfoList = target.GetType().GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.NonPublic)
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.OrderByDescending(x => typeTree.IndexOf(x.DeclaringType))
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.ToList();
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FieldInfoList.Add(targetTypeHashCode, fieldInfoList);
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}
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return fieldInfoList.Count;
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}
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public static IList<Type> GetBaseTypes(this Type t)
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{
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var types = new List<Type>();
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while (t.BaseType != null)
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{
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types.Add(t);
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t = t.BaseType;
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}
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return types;
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}
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}
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}
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