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20 lines
569 B
C#
20 lines
569 B
C#
3 months ago
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using DG.Tweening;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class MenuUIButton : MonoBehaviour
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{
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[SerializeField] private Button button;
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[SerializeField] private TextMeshProUGUI priceText;
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[SerializeField] private TextMeshProUGUI levelText;
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public Button Button => button;
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public TextMeshProUGUI PriceText => priceText;
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public TextMeshProUGUI LevelText => levelText;
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private void OnEnable()
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{
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Button.onClick.AddListener(() => transform.DOPunchScale(Vector3.one * .2f, .4f, 1, 1).SetRelative());
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}
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}
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