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CrowdControl/Assets/Feel/MMTools/Tools/MMGUI/SelectionBase.cs

17 lines
382 B
C#

1 month ago
using UnityEngine;
using System.Collections;
using System;
namespace MoreMountains.Tools
{
[SelectionBase]
/// <summary>
/// Add this component to an object and it'll always get selection in scene view, even if you select one of its children
/// </summary>
[AddComponentMenu("More Mountains/Tools/GUI/SelectionBase")]
public class SelectionBase : MonoBehaviour
{
}
}