19 lines
384 B
C#
19 lines
384 B
C#
8 months ago
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using UnityEngine;
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using System;
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using System.Collections;
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using System.Linq;
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using D2D;
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using D2D.Gameplay;
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namespace D2D
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{
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public class PrefabPlacer : MonoBehaviour
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{
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[SerializeField] private GameObject[] _prefabs;
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[SerializeField] private Vector3 _offset;
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public GameObject[] Prefabs => _prefabs;
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public Vector3 Offset => _offset;
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}
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}
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