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CrowdControl/Assets/AlmostEngine/UltimateScreenshotCreator/Example/Scripts/MenuController.cs

22 lines
394 B
C#

3 months ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AlmostEngine.Examples
{
public class MenuController : MonoBehaviour
{
public CameraController m_Player;
void Awake ()
{
m_Player.enabled = false;
}
public void OnButtonClickCallback ()
{
m_Player.enabled = true;
gameObject.SetActive (false);
}
}
}