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CrowdControl/Assets/3rd/D2D_Scripts/Gameplay/FaceToCamera.cs

20 lines
353 B
C#

2 months ago
using System;
using UnityEngine;
namespace D2D
{
public class FaceToCamera : MonoBehaviour
{
private Camera _mainCamera;
private void Start()
{
_mainCamera = FindObjectOfType<Camera>();
}
private void Update()
{
transform.LookAt(_mainCamera.transform);
}
}
}