18 lines
302 B
C#
18 lines
302 B
C#
6 months ago
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#if UNITY_EDITOR
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using System.Reflection;
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using UnityEditor;
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using UnityEditor.UIElements;
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namespace AV.UITK
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{
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public static class PropertyFieldExtension
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{
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public static SerializedProperty Property(this PropertyField field)
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{
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return null;
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}
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}
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}
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#endif
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