22 lines
537 B
C#
22 lines
537 B
C#
7 months ago
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using DG.Tweening;
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using UnityEngine;
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namespace D2D.UI
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{
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public class SizeUIAnim : UIAnim
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{
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[SerializeField] protected float from = 1;
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[SerializeField] private float to = .9f;
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[SerializeField] private bool _isRelative;
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protected override void Positive()
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{
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transform.DOScale(to, duration).SetRelative(_isRelative);
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}
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protected override void Negative()
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{
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transform.DOScale(from, duration).SetRelative(_isRelative);
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}
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}
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}
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