You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
30 lines
749 B
C#
30 lines
749 B
C#
3 months ago
|
using UnityEngine;
|
||
|
using System;
|
||
|
using System.Collections;
|
||
|
using System.Linq;
|
||
|
using D2D.Utilities;
|
||
|
using D2D;
|
||
|
using D2D.Gameplay;
|
||
|
using static D2D.Utilities.SettingsFacade;
|
||
|
using static D2D.Utilities.CommonLazyFacade;
|
||
|
using static D2D.Utilities.CommonGameplayFacade;
|
||
|
|
||
|
namespace D2D
|
||
|
{
|
||
|
[RequireComponent(typeof(MeshRenderer))]
|
||
|
public class RandomMaterialApplier : SmartScript
|
||
|
{
|
||
|
[SerializeField] private Material[] _materials;
|
||
|
|
||
|
private void Start()
|
||
|
{
|
||
|
Get<MeshRenderer>().material = _materials.GetRandomElement();
|
||
|
}
|
||
|
|
||
|
private void Update()
|
||
|
{
|
||
|
if (Input.GetKeyDown(KeyCode.F))
|
||
|
Get<MeshRenderer>().material = _materials.GetRandomElement();
|
||
|
}
|
||
|
}
|
||
|
}
|