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29 lines
471 B
C#
29 lines
471 B
C#
3 months ago
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using UnityEngine;
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namespace NaughtyAttributes.Test
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{
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public class InfoBoxTest : MonoBehaviour
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{
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[InfoBox("Normal", EInfoBoxType.Normal)]
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public int normal;
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public InfoBoxNest1 nest1;
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}
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[System.Serializable]
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public class InfoBoxNest1
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{
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[InfoBox("Warning", EInfoBoxType.Warning)]
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public int warning;
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public InfoBoxNest2 nest2;
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}
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[System.Serializable]
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public class InfoBoxNest2
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{
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[InfoBox("Error", EInfoBoxType.Error)]
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public int error;
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}
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}
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