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24 lines
557 B
C#
24 lines
557 B
C#
3 months ago
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using UnityEngine;
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using System;
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using System.Collections;
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using System.Linq;
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using D2D;
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using D2D.Gameplay;
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using D2D.Utilities;
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using static D2D.Utilities.SettingsFacade;
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using static D2D.Utilities.CommonLazyFacade;
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using static D2D.Utilities.CommonGameplayFacade;
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namespace D2D
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{
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public class SafeZoneOffsetY : SmartScript
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{
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private void Start()
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{
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if (Screen.safeArea.size.y < Screen.height)
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{
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transform.position += new Vector3(0, _coreData.safeZoneOffset);
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}
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}
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}
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}
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