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CrowdControl/Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuItems/MMDebugMenuItemText.cs

18 lines
386 B
C#

2 months ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace MoreMountains.Tools
{
/// <summary>
/// A class used to bind a text item to a MMDebugMenu
/// </summary>
public class MMDebugMenuItemText : MonoBehaviour
{
[Header("Bindings")]
/// a text comp used to display the text
[TextArea]
public Text ContentText;
}
}