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CrowdControl/Assets/Feel/FeelDemosURP/Strike/Scripts/StrikeBall.cs

14 lines
263 B
C#

2 months ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MoreMountains.Feel
{
/// <summary>
/// A class used to identify the ball in Feel's Strike demo
/// </summary>
public class StrikeBall : MonoBehaviour
{
}
}