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CrowdControl/Assets/3rd/MPUIKit/Editor/Scripts/Settings/MPUIKitSettings.cs

10 lines
243 B
C#

2 months ago
using UnityEngine;
namespace MPUIKIT.Editor
{
public class MPUIKitSettings : ScriptableObject
{
[SerializeField] private bool m_SoftMaskSupportInstalled;
[SerializeField] private string m_SoftMaskCgincLocation;
}
}