You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
90 lines
4.9 KiB
C#
90 lines
4.9 KiB
C#
2 months ago
|
using UnityEditor;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace MPUIKIT.Editor {
|
||
|
[CustomPropertyDrawer(typeof(GradientEffect))]
|
||
|
public class GradeintEffectPropertyDrawer : PropertyDrawer {
|
||
|
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) {
|
||
|
EditorGUI.BeginProperty(position, label, property);
|
||
|
{
|
||
|
SerializedProperty Enabled = property.FindPropertyRelative("m_Enabled");
|
||
|
bool enabled = Enabled.boolValue;
|
||
|
SerializedProperty gradientType = property.FindPropertyRelative("m_GradientType");
|
||
|
GradientType gradType = (GradientType) gradientType.enumValueIndex;
|
||
|
SerializedProperty gradient = property.FindPropertyRelative("m_Gradient");
|
||
|
SerializedProperty rotation = property.FindPropertyRelative("m_Rotation");
|
||
|
SerializedProperty cornerColors = property.FindPropertyRelative("m_CornerGradientColors");
|
||
|
|
||
|
SerializedProperty[] cornerCol = new [] {
|
||
|
cornerColors.GetArrayElementAtIndex(0), cornerColors.GetArrayElementAtIndex(1),
|
||
|
cornerColors.GetArrayElementAtIndex(2), cornerColors.GetArrayElementAtIndex(3)
|
||
|
};
|
||
|
|
||
|
Rect line = position;
|
||
|
line.height = EditorGUIUtility.singleLineHeight;
|
||
|
EditorGUI.BeginChangeCheck();
|
||
|
{
|
||
|
EditorGUI.showMixedValue = Enabled.hasMultipleDifferentValues;
|
||
|
enabled = EditorGUI.Toggle(line, "Gradient", enabled);
|
||
|
EditorGUI.showMixedValue = false;
|
||
|
|
||
|
if (enabled) {
|
||
|
line.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||
|
|
||
|
EditorGUI.showMixedValue = gradientType.hasMultipleDifferentValues;
|
||
|
gradType = (GradientType) EditorGUI.EnumPopup(line, "Type", gradType);
|
||
|
EditorGUI.showMixedValue = false;
|
||
|
}
|
||
|
}
|
||
|
if (EditorGUI.EndChangeCheck()) {
|
||
|
Enabled.boolValue = enabled;
|
||
|
gradientType.enumValueIndex = (int) gradType;
|
||
|
}
|
||
|
|
||
|
if (enabled) {
|
||
|
if (gradType == GradientType.Corner) {
|
||
|
line.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||
|
float colFieldWidth = line.width / 2f - 5f;
|
||
|
line.width = colFieldWidth;
|
||
|
EditorGUI.PropertyField(line, cornerColors.GetArrayElementAtIndex(0), GUIContent.none);
|
||
|
line.x += colFieldWidth + 10;
|
||
|
EditorGUI.PropertyField(line, cornerColors.GetArrayElementAtIndex(1), GUIContent.none);
|
||
|
line.x -= colFieldWidth + 10;
|
||
|
line.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||
|
EditorGUI.PropertyField(line, cornerColors.GetArrayElementAtIndex(2), GUIContent.none);
|
||
|
line.x += colFieldWidth + 10;
|
||
|
EditorGUI.PropertyField(line, cornerColors.GetArrayElementAtIndex(3), GUIContent.none);
|
||
|
line.x -= colFieldWidth + 10;
|
||
|
line.width = colFieldWidth * 2 + 10;
|
||
|
}
|
||
|
else {
|
||
|
line.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||
|
EditorGUI.showMixedValue = gradient.hasMultipleDifferentValues;
|
||
|
EditorGUI.PropertyField(line, gradient, false);
|
||
|
|
||
|
if (gradType == GradientType.Linear) {
|
||
|
line.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||
|
EditorGUI.showMixedValue = rotation.hasMultipleDifferentValues;
|
||
|
EditorGUI.PropertyField(line, rotation, new GUIContent("Rotation"));
|
||
|
}
|
||
|
|
||
|
EditorGUI.showMixedValue = false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
EditorGUI.EndProperty();
|
||
|
}
|
||
|
|
||
|
public override float GetPropertyHeight(SerializedProperty property, GUIContent label) {
|
||
|
SerializedProperty enabled = property.FindPropertyRelative("m_Enabled");
|
||
|
if (enabled.boolValue) {
|
||
|
SerializedProperty gradientMode = property.FindPropertyRelative("m_GradientType");
|
||
|
if (gradientMode.enumValueIndex == (int) GradientType.Radial) {
|
||
|
return EditorGUIUtility.singleLineHeight * 3 + EditorGUIUtility.standardVerticalSpacing * 2;
|
||
|
}
|
||
|
return EditorGUIUtility.singleLineHeight * 4 + EditorGUIUtility.standardVerticalSpacing * 3;
|
||
|
}
|
||
|
return EditorGUIUtility.singleLineHeight;
|
||
|
}
|
||
|
}
|
||
|
}
|