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11 lines
244 B
C#
11 lines
244 B
C#
2 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public static class Constants
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{
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public const string PlayerSelectionKey = "SelectedPlayer";
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public const int MystoId = 0;
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public const int WizardId = 1;
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}
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