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156 lines
6.7 KiB
JavaScript
156 lines
6.7 KiB
JavaScript
2 months ago
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#pragma strict
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@CustomEditor (BloomAndLensFlares)
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class BloomAndLensFlaresEditor extends Editor
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{
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var tweakMode : SerializedProperty;
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var screenBlendMode : SerializedProperty;
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var serObj : SerializedObject;
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var hdr : SerializedProperty;
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var sepBlurSpread : SerializedProperty;
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var useSrcAlphaAsMask : SerializedProperty;
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var bloomIntensity : SerializedProperty;
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var bloomThreshhold : SerializedProperty;
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var bloomBlurIterations : SerializedProperty;
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var lensflares : SerializedProperty;
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var hollywoodFlareBlurIterations : SerializedProperty;
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var lensflareMode : SerializedProperty;
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var hollyStretchWidth : SerializedProperty;
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var lensflareIntensity : SerializedProperty;
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var lensflareThreshhold : SerializedProperty;
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var flareColorA : SerializedProperty;
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var flareColorB : SerializedProperty;
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var flareColorC : SerializedProperty;
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var flareColorD : SerializedProperty;
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var blurWidth : SerializedProperty;
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var lensFlareVignetteMask : SerializedProperty;
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function OnEnable () {
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serObj = new SerializedObject (target);
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screenBlendMode = serObj.FindProperty("screenBlendMode");
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hdr = serObj.FindProperty("hdr");
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sepBlurSpread = serObj.FindProperty("sepBlurSpread");
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useSrcAlphaAsMask = serObj.FindProperty("useSrcAlphaAsMask");
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bloomIntensity = serObj.FindProperty("bloomIntensity");
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bloomThreshhold = serObj.FindProperty("bloomThreshhold");
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bloomBlurIterations = serObj.FindProperty("bloomBlurIterations");
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lensflares = serObj.FindProperty("lensflares");
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lensflareMode = serObj.FindProperty("lensflareMode");
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hollywoodFlareBlurIterations = serObj.FindProperty("hollywoodFlareBlurIterations");
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hollyStretchWidth = serObj.FindProperty("hollyStretchWidth");
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lensflareIntensity = serObj.FindProperty("lensflareIntensity");
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lensflareThreshhold = serObj.FindProperty("lensflareThreshhold");
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flareColorA = serObj.FindProperty("flareColorA");
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flareColorB = serObj.FindProperty("flareColorB");
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flareColorC = serObj.FindProperty("flareColorC");
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flareColorD = serObj.FindProperty("flareColorD");
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blurWidth = serObj.FindProperty("blurWidth");
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lensFlareVignetteMask = serObj.FindProperty("lensFlareVignetteMask");
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tweakMode = serObj.FindProperty("tweakMode");
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}
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function OnInspectorGUI () {
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serObj.Update();
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GUILayout.Label("HDR " + (hdr.enumValueIndex == 0 ? "auto detected, " : (hdr.enumValueIndex == 1 ? "forced on, " : "disabled, ")) + (useSrcAlphaAsMask.floatValue < 0.1f ? " ignoring alpha channel glow information" : " using alpha channel glow information"), EditorStyles.miniBoldLabel);
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EditorGUILayout.PropertyField (tweakMode, new GUIContent("Tweak mode"));
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EditorGUILayout.PropertyField (screenBlendMode, new GUIContent("Blend mode"));
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EditorGUILayout.PropertyField (hdr, new GUIContent("HDR"));
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// display info text when screen blend mode cannot be used
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var cam : Camera = (target as BloomAndLensFlares).camera;
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if(cam != null) {
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if(screenBlendMode.enumValueIndex==0 && ((cam.hdr && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) {
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EditorGUILayout.HelpBox("Screen blend is not supported in HDR. Using 'Add' instead.", MessageType.Info);
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}
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}
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if (1 == tweakMode.intValue)
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EditorGUILayout.PropertyField (lensflares, new GUIContent("Cast lens flares"));
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EditorGUILayout.Separator ();
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EditorGUILayout.PropertyField (bloomIntensity, new GUIContent("Intensity"));
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bloomThreshhold.floatValue = EditorGUILayout.Slider ("Threshhold", bloomThreshhold.floatValue, -0.05, 4.0);
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bloomBlurIterations.intValue = EditorGUILayout.IntSlider ("Blur iterations", bloomBlurIterations.intValue, 1, 4);
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sepBlurSpread.floatValue = EditorGUILayout.Slider ("Blur spread", sepBlurSpread.floatValue, 0.1, 10.0);
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if (1 == tweakMode.intValue)
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useSrcAlphaAsMask.floatValue = EditorGUILayout.Slider (new GUIContent("Use alpha mask", "Make alpha channel define glowiness"), useSrcAlphaAsMask.floatValue, 0.0, 1.0);
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else
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useSrcAlphaAsMask.floatValue = 0.0;
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if (1 == tweakMode.intValue) {
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EditorGUILayout.Separator ();
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if (lensflares.boolValue) {
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// further lens flare tweakings
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if (0 != tweakMode.intValue)
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EditorGUILayout.PropertyField (lensflareMode, new GUIContent("Lens flare mode"));
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else
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lensflareMode.enumValueIndex = 0;
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EditorGUILayout.PropertyField(lensFlareVignetteMask, new GUIContent("Lens flare mask", "This mask is needed to prevent lens flare artifacts"));
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EditorGUILayout.PropertyField (lensflareIntensity, new GUIContent("Local intensity"));
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lensflareThreshhold.floatValue = EditorGUILayout.Slider ("Local threshhold", lensflareThreshhold.floatValue, 0.0, 1.0);
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if (lensflareMode.intValue == 0) {
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// ghosting
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EditorGUILayout.BeginHorizontal ();
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EditorGUILayout.PropertyField (flareColorA, new GUIContent("1st Color"));
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EditorGUILayout.PropertyField (flareColorB, new GUIContent("2nd Color"));
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EditorGUILayout.EndHorizontal ();
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EditorGUILayout.BeginHorizontal ();
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EditorGUILayout.PropertyField (flareColorC, new GUIContent("3rd Color"));
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EditorGUILayout.PropertyField (flareColorD, new GUIContent("4th Color"));
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EditorGUILayout.EndHorizontal ();
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}
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else if (lensflareMode.intValue == 1) {
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// hollywood
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EditorGUILayout.PropertyField (hollyStretchWidth, new GUIContent("Stretch width"));
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hollywoodFlareBlurIterations.intValue = EditorGUILayout.IntSlider ("Blur iterations", hollywoodFlareBlurIterations.intValue, 1, 4);
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EditorGUILayout.PropertyField (flareColorA, new GUIContent("Tint Color"));
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}
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else if (lensflareMode.intValue == 2) {
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// both
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EditorGUILayout.PropertyField (hollyStretchWidth, new GUIContent("Stretch width"));
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hollywoodFlareBlurIterations.intValue = EditorGUILayout.IntSlider ("Blur iterations", hollywoodFlareBlurIterations.intValue, 1, 4);
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EditorGUILayout.BeginHorizontal ();
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EditorGUILayout.PropertyField (flareColorA, new GUIContent("1st Color"));
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EditorGUILayout.PropertyField (flareColorB, new GUIContent("2nd Color"));
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EditorGUILayout.EndHorizontal ();
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EditorGUILayout.BeginHorizontal ();
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EditorGUILayout.PropertyField (flareColorC, new GUIContent("3rd Color"));
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EditorGUILayout.PropertyField (flareColorD, new GUIContent("4th Color"));
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EditorGUILayout.EndHorizontal ();
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}
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}
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} else
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lensflares.boolValue = false; // disable lens flares in simple tweak mode
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serObj.ApplyModifiedProperties();
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}
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}
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