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CrowdControl/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenPreviewManager.cs

264 lines
11 KiB
C#

2 months ago
// Author: Daniele Giardini - http://www.demigiant.com
// Created: 2015/03/12 16:03
using System;
using System.Collections.Generic;
using DG.DemiEditor;
using DG.DemiLib;
using DG.Tweening;
using DG.Tweening.Core;
using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
using Object = UnityEngine.Object;
namespace DG.DOTweenEditor
{
public static class DOTweenPreviewManager
{
static bool _previewOnlyIfSetToAutoPlay = true;
static readonly Dictionary<DOTweenAnimation,TweenInfo> _AnimationToTween = new Dictionary<DOTweenAnimation,TweenInfo>();
static readonly List<DOTweenAnimation> _TmpKeys = new List<DOTweenAnimation>();
#region Public Methods & GUI
/// <summary>
/// Returns TRUE if its actually previewing animations
/// </summary>
public static bool PreviewGUI(DOTweenAnimation src)
{
if (EditorApplication.isPlaying) return false;
Styles.Init();
bool isPreviewing = _AnimationToTween.Count > 0;
bool isPreviewingThis = isPreviewing && _AnimationToTween.ContainsKey(src);
// Preview in editor
GUI.backgroundColor = isPreviewing
? new DeSkinColor(new Color(0.49f, 0.8f, 0.86f), new Color(0.15f, 0.26f, 0.35f))
: new DeSkinColor(Color.white, new Color(0.13f, 0.13f, 0.13f));
GUILayout.BeginVertical(Styles.previewBox);
DeGUI.ResetGUIColors();
GUILayout.BeginHorizontal();
GUILayout.Label("Preview Mode - Experimental", Styles.previewLabel);
_previewOnlyIfSetToAutoPlay = DeGUILayout.ToggleButton(
_previewOnlyIfSetToAutoPlay,
new GUIContent("AutoPlay only", "If toggled only previews animations that have AutoPlay turned ON"),
Styles.btOption
);
GUILayout.EndHorizontal();
GUILayout.Space(1);
// Preview - Play
GUILayout.BeginHorizontal();
EditorGUI.BeginDisabledGroup(
isPreviewingThis || src.animationType == DOTweenAnimation.AnimationType.None
|| !src.isActive || _previewOnlyIfSetToAutoPlay && !src.autoPlay
);
if (GUILayout.Button("► Play", Styles.btPreview)) {
if (!isPreviewing) StartupGlobalPreview();
AddAnimationToGlobalPreview(src);
}
EditorGUI.EndDisabledGroup();
EditorGUI.BeginDisabledGroup(isPreviewing);
if (GUILayout.Button("► Play All <i>on GameObject</i>", Styles.btPreview)) {
if (!isPreviewing) StartupGlobalPreview();
DOTweenAnimation[] anims = src.gameObject.GetComponents<DOTweenAnimation>();
foreach (DOTweenAnimation anim in anims) AddAnimationToGlobalPreview(anim);
}
if (GUILayout.Button("► Play All <i>in Scene</i>", Styles.btPreview)) {
if (!isPreviewing) StartupGlobalPreview();
DOTweenAnimation[] anims = Object.FindObjectsOfType<DOTweenAnimation>();
foreach (DOTweenAnimation anim in anims) AddAnimationToGlobalPreview(anim);
}
EditorGUI.EndDisabledGroup();
GUILayout.EndHorizontal();
// Preview - Stop
GUILayout.BeginHorizontal();
EditorGUI.BeginDisabledGroup(!isPreviewingThis);
if (GUILayout.Button("■ Stop", Styles.btPreview)) {
if (_AnimationToTween.ContainsKey(src)) StopPreview(_AnimationToTween[src].tween);
}
EditorGUI.EndDisabledGroup();
EditorGUI.BeginDisabledGroup(!isPreviewing);
if (GUILayout.Button("■ Stop All <i>on GameObject</i>", Styles.btPreview)) {
StopPreview(src.gameObject);
}
if (GUILayout.Button("■ Stop All <i>in Scene</i>", Styles.btPreview)) {
StopAllPreviews();
}
EditorGUI.EndDisabledGroup();
GUILayout.EndHorizontal();
if (isPreviewing) {
int playingTweens = 0;
int completedTweens = 0;
int pausedTweens = 0;
foreach (KeyValuePair<DOTweenAnimation, TweenInfo> kvp in _AnimationToTween) {
Tween t = kvp.Value.tween;
if (t.IsPlaying()) playingTweens++;
else if (t.IsComplete()) completedTweens++;
else pausedTweens++;
}
GUILayout.Label("Playing Tweens: " + playingTweens, Styles.previewStatusLabel);
GUILayout.Label("Completed Tweens: " + completedTweens, Styles.previewStatusLabel);
// GUILayout.Label("Paused Tweens: " + playingTweens);
}
GUILayout.EndVertical();
return isPreviewing;
}
#if !(UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5)
public static void StopAllPreviews(PlayModeStateChange state)
{
StopAllPreviews();
}
#endif
public static void StopAllPreviews()
{
_TmpKeys.Clear();
foreach (KeyValuePair<DOTweenAnimation,TweenInfo> kvp in _AnimationToTween) {
_TmpKeys.Add(kvp.Key);
}
StopPreview(_TmpKeys);
_TmpKeys.Clear();
_AnimationToTween.Clear();
DOTweenEditorPreview.Stop();
#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5
UnityEditor.EditorApplication.playmodeStateChanged -= StopAllPreviews;
#else
UnityEditor.EditorApplication.playModeStateChanged -= StopAllPreviews;
#endif
// EditorApplication.playmodeStateChanged -= StopAllPreviews;
InternalEditorUtility.RepaintAllViews();
}
#endregion
#region Methods
static void StartupGlobalPreview()
{
DOTweenEditorPreview.Start();
#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5
UnityEditor.EditorApplication.playmodeStateChanged += StopAllPreviews;
#else
UnityEditor.EditorApplication.playModeStateChanged += StopAllPreviews;
#endif
// EditorApplication.playmodeStateChanged += StopAllPreviews;
}
static void AddAnimationToGlobalPreview(DOTweenAnimation src)
{
if (!src.isActive) return; // Ignore sources whose tweens have been set to inactive
if (_previewOnlyIfSetToAutoPlay && !src.autoPlay) return;
Tween t = src.CreateEditorPreview();
_AnimationToTween.Add(src, new TweenInfo(src, t, src.isFrom));
// Tween setup
DOTweenEditorPreview.PrepareTweenForPreview(t);
}
static void StopPreview(GameObject go)
{
_TmpKeys.Clear();
foreach (KeyValuePair<DOTweenAnimation,TweenInfo> kvp in _AnimationToTween) {
if (kvp.Key.gameObject != go) continue;
_TmpKeys.Add(kvp.Key);
}
StopPreview(_TmpKeys);
_TmpKeys.Clear();
if (_AnimationToTween.Count == 0) StopAllPreviews();
else InternalEditorUtility.RepaintAllViews();
}
static void StopPreview(Tween t)
{
TweenInfo tInfo = null;
foreach (KeyValuePair<DOTweenAnimation,TweenInfo> kvp in _AnimationToTween) {
if (kvp.Value.tween != t) continue;
tInfo = kvp.Value;
_AnimationToTween.Remove(kvp.Key);
break;
}
if (tInfo == null) {
Debug.LogWarning("DOTween Preview ► Couldn't find tween to stop");
return;
}
if (tInfo.isFrom) {
int totLoops = tInfo.tween.Loops();
if (totLoops < 0 || totLoops > 1) {
tInfo.tween.Goto(tInfo.tween.Duration(false));
} else tInfo.tween.Complete();
} else tInfo.tween.Rewind();
tInfo.tween.Kill();
EditorUtility.SetDirty(tInfo.animation); // Refresh views
if (_AnimationToTween.Count == 0) StopAllPreviews();
else InternalEditorUtility.RepaintAllViews();
}
// Stops while iterating inversely, which deals better with tweens that overwrite each other
static void StopPreview(List<DOTweenAnimation> keys)
{
for (int i = keys.Count - 1; i > -1; --i) {
DOTweenAnimation anim = keys[i];
TweenInfo tInfo = _AnimationToTween[anim];
if (tInfo.isFrom) {
int totLoops = tInfo.tween.Loops();
if (totLoops < 0 || totLoops > 1) {
tInfo.tween.Goto(tInfo.tween.Duration(false));
} else tInfo.tween.Complete();
} else tInfo.tween.Rewind();
tInfo.tween.Kill();
EditorUtility.SetDirty(anim); // Refresh views
_AnimationToTween.Remove(anim);
}
}
#endregion
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
// ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
class TweenInfo
{
public DOTweenAnimation animation;
public Tween tween;
public bool isFrom;
public TweenInfo(DOTweenAnimation animation, Tween tween, bool isFrom)
{
this.animation = animation;
this.tween = tween;
this.isFrom = isFrom;
}
}
static class Styles
{
static bool _initialized;
public static GUIStyle previewBox, previewLabel, btOption, btPreview, previewStatusLabel;
public static void Init()
{
if (_initialized) return;
_initialized = true;
previewBox = new GUIStyle(GUI.skin.box).Clone().Padding(1, 1, 0, 3)
.Background(DeStylePalette.squareBorderCurved_darkBorders).Border(7, 7, 7, 7);
previewLabel = new GUIStyle(GUI.skin.label).Clone(10, FontStyle.Bold).Padding(1, 0, 3, 0).Margin(3, 6, 0, 0).StretchWidth(false);
btOption = DeGUI.styles.button.bBlankBorderCompact.MarginBottom(2).MarginRight(4);
btPreview = EditorStyles.miniButton.Clone(Format.RichText);
previewStatusLabel = EditorStyles.miniLabel.Clone().Padding(4, 0, 0, 0).Margin(0);
}
}
}
}