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456 lines
16 KiB
C#
456 lines
16 KiB
C#
3 months ago
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#if DEBUG && !UNITY_WP_8_1 && !UNITY_WSA
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#if !WINRT || UNITY_EDITOR
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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namespace FlyingWormConsole3.LiteNetLib
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{
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internal sealed class NetSocket
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{
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private Socket _udpSocketv4;
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private Socket _udpSocketv6;
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private NetEndPoint _localEndPoint;
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private Thread _threadv4;
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private Thread _threadv6;
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private bool _running;
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private readonly NetManager.OnMessageReceived _onMessageReceived;
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private static readonly IPAddress MulticastAddressV6 = IPAddress.Parse (NetConstants.MulticastGroupIPv6);
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private static readonly bool IPv6Support;
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private const int SocketReceivePollTime = 100000;
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private const int SocketSendPollTime = 5000;
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public NetEndPoint LocalEndPoint
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{
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get { return _localEndPoint; }
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}
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static NetSocket()
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{
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try
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{
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//Unity3d .NET 2.0 throws exception.
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// IPv6Support = Socket.OSSupportsIPv6;
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IPv6Support = false;
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}
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catch
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{
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IPv6Support = false;
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}
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}
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public NetSocket(NetManager.OnMessageReceived onMessageReceived)
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{
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_onMessageReceived = onMessageReceived;
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}
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private void ReceiveLogic(object state)
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{
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Socket socket = (Socket)state;
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EndPoint bufferEndPoint = new IPEndPoint(socket.AddressFamily == AddressFamily.InterNetwork ? IPAddress.Any : IPAddress.IPv6Any, 0);
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NetEndPoint bufferNetEndPoint = new NetEndPoint((IPEndPoint)bufferEndPoint);
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byte[] receiveBuffer = new byte[NetConstants.PacketSizeLimit];
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while (_running)
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{
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//wait for data
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if (!socket.Poll(SocketReceivePollTime, SelectMode.SelectRead))
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{
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continue;
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}
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int result;
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//Reading data
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try
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{
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result = socket.ReceiveFrom(receiveBuffer, 0, receiveBuffer.Length, SocketFlags.None, ref bufferEndPoint);
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if (!bufferNetEndPoint.EndPoint.Equals(bufferEndPoint))
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{
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bufferNetEndPoint = new NetEndPoint((IPEndPoint)bufferEndPoint);
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}
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}
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catch (SocketException ex)
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{
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if (ex.SocketErrorCode == SocketError.ConnectionReset ||
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ex.SocketErrorCode == SocketError.MessageSize)
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{
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//10040 - message too long
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//10054 - remote close (not error)
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//Just UDP
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NetUtils.DebugWrite(ConsoleColor.DarkRed, "[R] Ingored error: {0} - {1}", (int)ex.SocketErrorCode, ex.ToString() );
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continue;
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}
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NetUtils.DebugWriteError("[R]Error code: {0} - {1}", (int)ex.SocketErrorCode, ex.ToString());
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_onMessageReceived(null, 0, (int)ex.SocketErrorCode, bufferNetEndPoint);
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continue;
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}
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//All ok!
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NetUtils.DebugWrite(ConsoleColor.Blue, "[R]Recieved data from {0}, result: {1}", bufferNetEndPoint.ToString(), result);
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_onMessageReceived(receiveBuffer, result, 0, bufferNetEndPoint);
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}
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}
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public bool Bind(int port, bool reuseAddress)
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{
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_udpSocketv4 = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
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_udpSocketv4.Blocking = false;
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_udpSocketv4.ReceiveBufferSize = NetConstants.SocketBufferSize;
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_udpSocketv4.SendBufferSize = NetConstants.SocketBufferSize;
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_udpSocketv4.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.IpTimeToLive, NetConstants.SocketTTL);
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if(reuseAddress)
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_udpSocketv4.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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#if !NETCORE
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_udpSocketv4.DontFragment = true;
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#endif
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try
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{
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_udpSocketv4.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
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}
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catch (SocketException e)
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{
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NetUtils.DebugWriteError("Broadcast error: {0}", e.ToString());
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}
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if (!BindSocket(_udpSocketv4, new IPEndPoint(IPAddress.Any, port)))
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{
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return false;
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}
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_localEndPoint = new NetEndPoint((IPEndPoint)_udpSocketv4.LocalEndPoint);
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_running = true;
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_threadv4 = new Thread(ReceiveLogic);
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_threadv4.Name = "SocketThreadv4(" + port + ")";
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_threadv4.IsBackground = true;
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_threadv4.Start(_udpSocketv4);
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//Check IPv6 support
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if (!IPv6Support)
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return true;
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//Use one port for two sockets
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port = _localEndPoint.Port;
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_udpSocketv6 = new Socket(AddressFamily.InterNetworkV6, SocketType.Dgram, ProtocolType.Udp);
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_udpSocketv6.Blocking = false;
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_udpSocketv6.ReceiveBufferSize = NetConstants.SocketBufferSize;
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_udpSocketv6.SendBufferSize = NetConstants.SocketBufferSize;
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if (reuseAddress)
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_udpSocketv6.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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if (BindSocket(_udpSocketv6, new IPEndPoint(IPAddress.IPv6Any, port)))
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{
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_localEndPoint = new NetEndPoint((IPEndPoint)_udpSocketv6.LocalEndPoint);
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try
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{
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_udpSocketv6.SetSocketOption(
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SocketOptionLevel.IPv6,
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SocketOptionName.AddMembership,
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new IPv6MulticastOption(MulticastAddressV6));
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}
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catch(Exception)
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{
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// Unity3d throws exception - ignored
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}
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_threadv6 = new Thread(ReceiveLogic);
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_threadv6.Name = "SocketThreadv6(" + port + ")";
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_threadv6.IsBackground = true;
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_threadv6.Start(_udpSocketv6);
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}
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return true;
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}
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private bool BindSocket(Socket socket, IPEndPoint ep)
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{
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try
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{
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socket.Bind(ep);
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NetUtils.DebugWrite(ConsoleColor.Blue, "[B]Succesfully binded to port: {0}", ((IPEndPoint)socket.LocalEndPoint).Port);
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}
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catch (SocketException ex)
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{
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NetUtils.DebugWriteError("[B]Bind exception: {0}", ex.ToString());
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//TODO: very temporary hack for iOS (Unity3D)
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if (ex.SocketErrorCode == SocketError.AddressFamilyNotSupported)
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{
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return true;
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}
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return false;
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}
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return true;
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}
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public bool SendBroadcast(byte[] data, int offset, int size, int port)
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{
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try
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{
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int result = _udpSocketv4.SendTo(data, offset, size, SocketFlags.None, new IPEndPoint(IPAddress.Broadcast, port));
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if (result <= 0)
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return false;
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if (IPv6Support)
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{
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result = _udpSocketv6.SendTo(data, offset, size, SocketFlags.None, new IPEndPoint(MulticastAddressV6, port));
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if (result <= 0)
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return false;
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}
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}
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catch (Exception ex)
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{
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NetUtils.DebugWriteError("[S][MCAST]" + ex);
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return false;
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}
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return true;
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}
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public int SendTo(byte[] data, int offset, int size, NetEndPoint remoteEndPoint, ref int errorCode)
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{
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try
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{
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int result = 0;
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if (remoteEndPoint.EndPoint.AddressFamily == AddressFamily.InterNetwork)
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{
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if (!_udpSocketv4.Poll(SocketSendPollTime, SelectMode.SelectWrite))
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return -1;
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result = _udpSocketv4.SendTo(data, offset, size, SocketFlags.None, remoteEndPoint.EndPoint);
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}
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else if(IPv6Support)
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{
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if (!_udpSocketv6.Poll(SocketSendPollTime, SelectMode.SelectWrite))
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return -1;
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result = _udpSocketv6.SendTo(data, offset, size, SocketFlags.None, remoteEndPoint.EndPoint);
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}
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NetUtils.DebugWrite(ConsoleColor.Blue, "[S]Send packet to {0}, result: {1}", remoteEndPoint.EndPoint, result);
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return result;
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}
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catch (SocketException ex)
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{
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if (ex.SocketErrorCode != SocketError.MessageSize)
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{
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NetUtils.DebugWriteError("[S]" + ex);
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}
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errorCode = (int)ex.SocketErrorCode;
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return -1;
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}
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catch (Exception ex)
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{
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NetUtils.DebugWriteError("[S]" + ex);
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return -1;
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}
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}
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private void CloseSocket(Socket s)
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{
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#if NETCORE
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s.Dispose();
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#else
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s.Close();
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#endif
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}
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public void Close()
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{
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_running = false;
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//Close IPv4
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if (Thread.CurrentThread != _threadv4)
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{
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_threadv4.Join();
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}
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_threadv4 = null;
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if (_udpSocketv4 != null)
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{
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CloseSocket(_udpSocketv4);
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_udpSocketv4 = null;
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}
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//No ipv6
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if (_udpSocketv6 == null)
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return;
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//Close IPv6
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if (Thread.CurrentThread != _threadv6)
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{
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_threadv6.Join();
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}
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_threadv6 = null;
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if (_udpSocketv6 != null)
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{
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CloseSocket(_udpSocketv6);
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_udpSocketv6 = null;
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}
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}
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}
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}
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#else
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices.WindowsRuntime;
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using System.Threading;
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using System.Threading.Tasks;
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using Windows.Networking;
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using Windows.Networking.Sockets;
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using Windows.Storage.Streams;
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namespace FlyingWormConsole3.LiteNetLib
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{
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internal sealed class NetSocket
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{
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private DatagramSocket _datagramSocket;
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private readonly Dictionary<NetEndPoint, IOutputStream> _peers = new Dictionary<NetEndPoint, IOutputStream>();
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private readonly NetManager.OnMessageReceived _onMessageReceived;
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private readonly byte[] _byteBuffer = new byte[NetConstants.PacketSizeLimit];
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private readonly IBuffer _buffer;
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private NetEndPoint _bufferEndPoint;
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private NetEndPoint _localEndPoint;
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private static readonly HostName BroadcastAddress = new HostName("255.255.255.255");
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private static readonly HostName MulticastAddressV6 = new HostName(NetConstants.MulticastGroupIPv6);
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public NetEndPoint LocalEndPoint
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{
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get { return _localEndPoint; }
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}
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public NetSocket(NetManager.OnMessageReceived onMessageReceived)
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{
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_onMessageReceived = onMessageReceived;
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_buffer = _byteBuffer.AsBuffer();
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}
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private void OnMessageReceived(DatagramSocket sender, DatagramSocketMessageReceivedEventArgs args)
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{
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var result = args.GetDataStream().ReadAsync(_buffer, _buffer.Capacity, InputStreamOptions.None).AsTask().Result;
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int length = (int)result.Length;
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if (length <= 0)
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return;
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if (_bufferEndPoint == null ||
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!_bufferEndPoint.HostName.IsEqual(args.RemoteAddress) ||
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!_bufferEndPoint.PortStr.Equals(args.RemotePort))
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{
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_bufferEndPoint = new NetEndPoint(args.RemoteAddress, args.RemotePort);
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}
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_onMessageReceived(_byteBuffer, length, 0, _bufferEndPoint);
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}
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public bool Bind(int port, bool reuseAddress)
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{
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_datagramSocket = new DatagramSocket();
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_datagramSocket.Control.InboundBufferSizeInBytes = NetConstants.SocketBufferSize;
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_datagramSocket.Control.DontFragment = true;
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_datagramSocket.Control.OutboundUnicastHopLimit = NetConstants.SocketTTL;
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_datagramSocket.MessageReceived += OnMessageReceived;
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try
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{
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_datagramSocket.BindServiceNameAsync(port.ToString()).AsTask().Wait();
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_datagramSocket.JoinMulticastGroup(MulticastAddressV6);
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_localEndPoint = new NetEndPoint(_datagramSocket.Information.LocalAddress, _datagramSocket.Information.LocalPort);
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}
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catch (Exception ex)
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{
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NetUtils.DebugWriteError("[B]Bind exception: {0}", ex.ToString());
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return false;
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}
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return true;
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}
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public bool SendBroadcast(byte[] data, int offset, int size, int port)
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{
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var portString = port.ToString();
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try
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{
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var outputStream =
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_datagramSocket.GetOutputStreamAsync(BroadcastAddress, portString)
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.AsTask()
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.Result;
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var writer = outputStream.AsStreamForWrite();
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writer.Write(data, offset, size);
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writer.Flush();
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outputStream =
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_datagramSocket.GetOutputStreamAsync(MulticastAddressV6, portString)
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.AsTask()
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.Result;
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writer = outputStream.AsStreamForWrite();
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writer.Write(data, offset, size);
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writer.Flush();
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}
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catch (Exception ex)
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{
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NetUtils.DebugWriteError("[S][MCAST]" + ex);
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return false;
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}
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return true;
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}
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public int SendTo(byte[] data, int offset, int length, NetEndPoint remoteEndPoint, ref int errorCode)
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{
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Task<uint> task = null;
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try
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{
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IOutputStream writer;
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if (!_peers.TryGetValue(remoteEndPoint, out writer))
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{
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writer =
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_datagramSocket.GetOutputStreamAsync(remoteEndPoint.HostName, remoteEndPoint.PortStr)
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.AsTask()
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.Result;
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_peers.Add(remoteEndPoint, writer);
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}
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task = writer.WriteAsync(data.AsBuffer(offset, length)).AsTask();
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return (int)task.Result;
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}
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catch (Exception ex)
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{
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if (task?.Exception?.InnerExceptions != null)
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{
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ex = task.Exception.InnerException;
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}
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var errorStatus = SocketError.GetStatus(ex.HResult);
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switch (errorStatus)
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{
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case SocketErrorStatus.MessageTooLong:
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errorCode = 10040;
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break;
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default:
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errorCode = (int)errorStatus;
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NetUtils.DebugWriteError("[S " + errorStatus + "(" + errorCode + ")]" + ex);
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break;
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}
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return -1;
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}
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}
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internal void RemovePeer(NetEndPoint ep)
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{
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_peers.Remove(ep);
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}
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public void Close()
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{
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_datagramSocket.Dispose();
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_datagramSocket = null;
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ClearPeers();
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}
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internal void ClearPeers()
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{
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_peers.Clear();
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}
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}
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}
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||
|
#endif
|
||
|
#endif
|