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CrowdControl/Assets/3rd/Plugins/Smart-Inspector/Patches/ObjectNamesPatch.cs

26 lines
717 B
C#

2 months ago
using System.Collections.Generic;
using HarmonyLib;
using UnityEditor;
using UnityEngine;
namespace AV.Inspector
{
internal class ObjectNamesPatch : PatchBase
{
static InspectorPrefs prefs = InspectorPrefs.Loaded;
protected override IEnumerable<Patch> GetPatches()
{
yield return new Patch(AccessTools.Method(typeof(ObjectNames), "GetInspectorTitle"), postfix: nameof(GetInspectorTitle_));
}
static void GetInspectorTitle_(ref string __result)
{
if (prefs.showScript)
return;
if (__result.EndsWith(" (Script)"))
__result = __result.Remove(__result.Length - 9, 9);
}
}
}