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CrowdControl/Assets/3rd/Plugins/Smart-Inspector/Base/Utils/VisualElementUtils.cs

17 lines
434 B
C#

2 months ago
using System.Reflection;
using HarmonyLib;
using UnityEngine;
using UnityEngine.UIElements;
namespace AV.Inspector
{
internal static class VisualElementUtils
{
static readonly PropertyInfo worldClip = AccessTools.Property(typeof(VisualElement), "worldClip");
public static Rect GetWorldClip(this VisualElement element)
{
return (Rect)worldClip.GetValue(element);
}
}
}